Legacy Power: Lucky Lucky Leperchaun

"Lucky lucky"

A 3 Gift Mythic Dexterity Power used by Patrick Oneal, created by jwesley123.

Description

Patrick always seems to get lucky he notices the paint can falling off the ladder to bonk his head and he easily side steps it. He notices the opposing player attempting to steal the basketball from behind him and he crosses the basketball over in front of him just a second before.

System

Passive, always in effect. Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (cannot be used on combat rolls or Power activations.)

A given Contractor may have a maximum of one Mythic Attribute. This Power can only be taken by Contractors who have purchased the fifth level of Dexterity.


Enhancements

  • Reactionary (You gain an additional Reaction each Round. You cannot take an Action after taking a Reaction.)
  • Centered (You have perfect balance. You cannot be knocked over and can maintain your footing regardless of the size or stability of the material underneath you. For the purposes of encumbrance and load bearing, you weigh 5 pounds.)
  • The Best Defense (You may take any actions as a Reaction, other than Effect activations. You must target whatever you are Reacting to, if applicable.)

Drawbacks

  • Samson (A marking or physical trait is the source of your power. Losing it removes all benefits for the next 2 months. If someone witnesses you using this Effect, they get a Perception check to determine the source of your power.)
    • Source of your Power - Leperchaun ears
  • Monstrous (Possessing this Power causes a mutation that elicits a strong, negative social response from the average person in your setting. The mutation is visible even if you are wearing long sleeves, pants, and shoes. Maximum one per Contractor.)
    • Mutation - Leperchaun Ears

Parameters

Extra Dexterity: 0 ( 1 )

Edit History

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March 25, 2024, 4:31 p.m. - Adjustment Cost: 3. Text field change

March 25, 2024, 4:31 p.m. - Adjustment Cost: 3. Text field change

Nov. 11, 2023, 6:45 p.m. - Adjustment Cost: 3. Text field change

Sept. 12, 2023, 11:52 p.m. - Adjustment Cost: 3. Text field change

Nov. 15, 2022, 4:25 p.m. - Adjustment Cost: 3. Text field change

June 23, 2022, 11:06 p.m. - Major Revision Cost: 3. Removed Drawback: Samson, Parameter Extra Dexterity changed from 2 to 1.

June 15, 2022, 11 p.m. - Revision Cost: 3. Removed Enhancement: Track Star

June 15, 2022, 10:59 p.m. - Improvement Cost: 4. Added Enhancement: Track Star

Revision purchased with:

May 7, 2022, 5:45 p.m. - Improvement Cost: 3. Added Enhancement: Centered, Parameter Extra Dexterity changed from 1 to 2.

Revision purchased with:

May 7, 2022, 5:40 p.m. - Upgrade Cost: 1. Upgraded from old powers system

Dec. 5, 2021, 7:55 p.m. - Revision Cost: 1. Removed Enhancement: The Best Defense

- Nov. 19, 2021, 5:26 p.m. - Improvement Cost: 2. Added Enhancement: The Best Defense

Revision purchased with:

Nov. 19, 2021, 4:37 a.m. - New Cost: 1. Initial power creation

Revision purchased with: