Legacy Power: Curse of the Vampire

“In many parts of Greece it is considered as a sort of punishment after death, for some heinous crime committed whilst in existence, that the deceased is not only doomed to vampyrise, but compelled to confine his infernal visitations solely to those beings he loved most while upon earth—those to whom he was bound by ties of kindred and affection.”
― John William Polidori, The Vampyre; a Tale

A 1 Gift Inhuman Physiology Power created by ExampleRobot.

Description

The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain, as well as deadly fangs which enable them to suck the blood from their victims.

System

+1 Strength, +1 Dexterity, +1 Charisma. +1 damage to bite attacks, and Brawn does not act as armor against them. Benefits don't apply when in direct sunlight, or when Benny has not consumed fresh human blood within the last 24 hours. Damage from fire and effects from heat are doubled.


Enhancements

  • Savage Body Part (You have a particularly vicious body part, such as horns or wolverine claws. Brawl attacks with said body part get +1 damage, and Brawn does not act as Armor against them.)
    • Body Part - Vampires Fangs

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Brawn

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Dexterity

  • Boosted Attribute (You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
    • Attribute - Charisma

Drawbacks

  • Vulnerable (You are particularly weak to a particular kind of damage. All Injuries caused by damage of that type have their Severity increased by two.)
  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Gain no benefits when in direct sunlight
  • Conditional (This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
    • Condition - Gain no benefits if you have not fed on fresh human blood in the past 24 hours

Edit History

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Nov. 8, 2023, 4:23 p.m. - Adjustment Cost: 1. Text field change

Feb. 6, 2023, 4:41 p.m. - Adjustment Cost: 1. Text field change

Nov. 15, 2022, 4:34 p.m. - Adjustment Cost: 1. Text field change

Aug. 18, 2022, 10:44 p.m. - Adjustment Cost: 1. Text field change

May 9, 2022, 9 p.m. - Upgrade Cost: 1. Upgraded from old powers system

Jan. 8, 2021, 10:53 p.m. - Adjustment Cost: 1. Text field change

Jan. 8, 2021, 9:58 p.m. - Revision Cost: 1. Added Enhancement: Inhuman Anatomy, Removed Enhancement: Savage Body Part

Jan. 4, 2021, 6:59 p.m. - Adjustment Cost: 1. Text field change

- Jan. 4, 2021, 6:57 p.m. - Adjustment Cost: 1. Text field change

Jan. 4, 2021, 4:07 a.m. - New Cost: 1. Initial power creation