Description
Mikey is able to trust his feeling for when he needs to be aware and for where to best aim his attacks. His strong gut feelings can sometime however, cause severe revulsion in the face of the horrible.
System
Passive, always in effect. Your Perception rating is increased by [[perception-bonus]]. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (cannot be used on combat rolls or Power activations).
A given Contractor may have a maximum of one Mythic attribute. This Power can only be taken by Contractors who have purchased the fifth level of Perception.
Enhancements
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Weak Points
(You may use Perception in place of Dexterity on Attack rolls.)
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Constant Vigilance
(You may React to surprise Attacks, and you do not automatically lose initiative if ambushed or caught-flat footed. +2 dice to Initiative.)
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Gut Feeling
(You may roll Perception + Alertness Difficulty 7 to detect when someone is watching you remotely, even through supernatural means. Requires Outcome 4 or higher.)
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Clear-Sighted
(If you see an illusion, disguise, or other false reality, you recognize it as such but cannot immediately see through it.)
Drawbacks
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Samson
(A marking or physical trait is the source of your power. Losing it removes all benefits for the next 2 months. If someone witnesses you using this Effect, they get a Perception check to determine the source of your power.)
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Source of your Power - Washboard sixpack
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Maddening
(Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
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Trauma - Must roll mind to ride in a vehicle with another driver
Parameters
Extra Perception:
0 ( 1 )
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