Description
after her last encounter she realizes how important self defense techniques are with her innate talent for astrology and water systems she now Control whip of high pressure water that shine like stars river’s
System
Spend an Action, Exert your Mind, choose a target within 300 feet, and roll Perception + Occult ( dice) Difficulty 6. The target may defend by rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction.
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 2.The target's Armor is Fully Effective.
Enhancements
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Concealed
(Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)
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Beam-o-war
(You may use this Effect to Defend against any melee, projectile, or firearm Attacks within range or Clash against any Attack targeted at you. Using it to Defend deals no Damage but does not cost Exertion.)
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Cantrip
(Activating this Effect has no Exertion cost, but it can have no more than 3 Drawbacks and its Gift Cost can never be increased above 2.)
Drawbacks
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Focus
(Using this Effect requires a specific kind of item.)
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Biohazard
(This power only affects Living targets.)
Parameters
Range:
2 ( 300 feet )
Armor Effectiveness:
0 ( Fully Effective )
Damage:
1 ( 2 )
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