Legacy Power: Gordian Grip

They don’t teach you that one in Boy Scouts.

A 1 Gift Unlock / Open Power used by Andrew Went, created by Serpentail.

Description

Andrews mighty grip is able to crush most locks and pluck spider all knots with added group He gains from chalk dust.

He knows how to tie an untenable knot.

System

Spend an Action and Exert your Mind to operate any mundane lock within Arm's Reach. Cannot be used on any lock larger or more complicated than a common key lock or door larger than a standard residential / commercial door.

Any door or restraint that is fastened or shut with a mechanism may be considered locked, at the GM's discretion.

You may lock or unlock with this Power, or operate locks that have other effects (such as those on vehicles). Can be used on control panels or other electronic locks, but not on computer security systems (that requires Hack).


Enhancements

  • Cantrip (Activating this Effect has no Exertion cost, but it can have no more than 3 Drawbacks and its Gift Cost can never be increased above 2.)
  • Once Only (If you successfully operate a lock, you may choose to destroy it, rendering it inoperable.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Chalk dust

Parameters

Range: 0 ( Arm's Reach )

Edit History

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May 14, 2022, 12:02 a.m. - Adjustment Cost: 1. Text field change

May 10, 2022, 12:17 a.m. - Upgrade Cost: 1. Upgraded from old powers system

May 7, 2022, 9:52 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:

May 7, 2022, 9:51 p.m. - Revision Cost: 1. Removed Enhancement: Cantrip, Removed Drawback: Focus

- Jan. 2, 2022, 8:33 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from the Asset Gifted spent on adjusting power: Gordian Grip    (since refunded)

Jan. 2, 2022, 8:33 p.m. - Adjustment Cost: 1. Text field change

Jan. 2, 2022, 8:32 p.m. - New Cost: 1. Initial power creation