Description
Jules has learned how to shoot with the best of them. He uses Good ole Betsy
System
Passive, always in effect. Attacks with firearms will do +2 more damage. The target's Armor is Reduced to 1/2, rounded up.
Enhancements
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Quick Fingers
(Drawing your weapon is a Free Action as long as it is on your person. You may reload or swap ammo as a Free Action)
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Bullet Parry
(You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.)
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Silencer
(The report of any shots you fire may be made silent at will.)
Drawbacks
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Unique Weapon
(This Power takes the form of a specific, unique weapon, which can be borrowed, lost, or stolen.)
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Specialist
(These benefits only apply to a certain specific class of weaponry.)
Parameters
Additional Damage:
2 ( +2 )
Armor Effectiveness:
1 ( Reduced to 1/2, rounded up )
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