System
Choose an Animate target within 45 feet, spend an Action, Exert your Mind, and roll Perception + Occult ( dice) Difficulty 6, contested by the target rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction. If you succeed, they take a dice penalty equal to your Outcome for 3 rounds. Affected targets cannot Concentrate.
If their total dice penalty from all sources exceeds their Mind, they are instead stunned for 3 rounds and cannot act.
Enhancements
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Concealed
(Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)
Drawbacks
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Focus
(Using this Effect requires a specific kind of item.)
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Fuel
(Using this Effect consumes some material good in addition to its other costs.)
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Fuel Unit - Black gem stone
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Critical Failure
(Roll a single D10 when you activate this Effect. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a Major Battle Scar, or an effect counter to its purpose.)
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Critical Failure effect - Power back fire at her
Parameters
Duration:
2 ( 3 rounds )
Range:
1 ( 45 feet )
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