So, in Neo-Genis, it's a computer system, right? Just a game.
After that game with Simon, I got to messing around with it a little. I found a bug in it that lets me access NPCs that were previously marked as killed, and temporarily re-instance them. Can't give them a form - the system doesn't like that - but I can talk to them! And it's sorta interesting, and can be useful! And.. you know. Funny to talk to dead NPCs.
....
I tried using it.. outside of Neo-Genis.
It's... like reality glitched. I know Simon gave me abilities, and stuff, and... I only thought this would work in Neo-Genis. But what's weirder still is.. it's.. like it's working the same way. Like it's pulling archives that were just marked as deleted and never removed. But reality doesn't work that way, does it? It's... that would mean we were still in a game, right? Like.. the entire world is a simulation.
...I don't want to think about that.
You would not believe what I just got.
So, in the mail, I got a box. And.. you won't believe it. It was to me. From me. I thought it was a joke at first, and then... Inside the box is like.. it's some kind of high-tech gauntlet. And there's a card, and it says 'You'll need this. Send it back when it's time.' It's got my signature on it. Does it mean like... But like, I didn't send this. But like.. is it.. did I mail this to myself from the future or something? Is there going to be some time in the future when I'm going to know I need to put this in a box and throw it into a temporal wormhole? It makes my head hurt thinking about.
But I've been messing around with it (no manual, sadly) and I think it's damaged a bit.. but I figured out how to make it generate a gravity pulse. If I move my paw one way, it'll pull, and another, it'll push. It's so cool.
I accidentally flung myself into the wall and dislocated my shoulder. So I'm actually writing this after getting out of the hospital.
I'm not planning on telling anyone that.
Well, not really nothing.
I've been messing around with the pulse motion gauntlet, and... I discovered that's not all it can do. It has a pretty sophisticated array of some kind of manipulators in it, and... well, some research in Neo-Genis later, (todo: figure out what exactly Neo-Genis is... I thought it was just a game, but Nik hurt his leg in it, and he says his leg is hurt in the real world. So is it some kind of thing that Simon does just to us? Or does that apply to everyone?)
I've figured out what that array is, though. It's a universal constructor! As long as it has a template, which it has templates for most things loaded into it, it can literally just... render it into existence. How cool is that? Something's fussed with the array, though. I can tell what it makes it supposed to last, but it starts falling apart after a couple of hours. Maybe I can fix it?
Other than that, been spending more time with my tutor. He says I'm advancing really fast. And.. I can feel it. My mind is sharper, I think.
You know. Again.
These ones seem to help a lot more, though. They're apparently some new formulation out of some American biotech startup. They're helping a lot with the seizures, though. They've mostly just become little.. shuddering ones. But that helps a lot, knowing I'm not going to just.. fall over.
Other than that, been playing around in Neo-Genis some. Made my own biome area. It's pretty, so far. I spent a lot of time just making the starscape. Other than that, made a space station in it. Then a bunch of NPCs! They're actually really cool. They're not people, like, real people, but they act a lot like it. And they're space station staff, and so they listen to me! Because I'm captain of the station.
The @dig command is really cool.
Other than that... been messing around with the fabricator a bit more. There's a tagged file in it that I'm trying to make it render, but it's stubborn about it. Some kind of FRM error?