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Patch 25.4.1 - Keeping up with the trends

We’ve gotten flack for not keeping up with trends in the TTRPG space. This update marks our first steps towards modernization with new attribute names!

Patch Highlights

Attributes Renamed

In a world where all the coolest games are having people rolling stats like “Hard” and “Weird” and “Cool” (which is distinct from “Charm”, thank you), The Contract’s traditional approach to Attributes feels woefully dated.

In this patch, we’re taking our first steps towards becoming a true, modern game by renaming our core attributes to be much more abstract.

Brawn -> Kickass

Charisma -> Rizz

Dexterity -> Ninja

Intellect -> Brains

Perception -> Sharp

Next week we’ll be experimenting with new systems that make character death a consensual process, and we’ll be removing all Errata from the Gift system, as they have served mostly to limit Player creativity and combo-crafting. Stay tuned!