Hoodeds Test stuff

A world ???.

Latest Journals

You cannot view any Journals written for Contracts that occurred in this Playgroup.

Latest Completed Contracts

1 Contracts have been run in this Playgroup
2 years, 5 months ago: Hooded ran Fake contract

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House Rules

Contractors from Hoodeds Test stuff Are portable, and may play in Contracts in other Playgroups.
Hoodeds Test stuff grants 6 Experience points to GMs who achieve the Golden Ratio.
  • Citizenship: Active Players are expected to GM Contracts from time to time. If you have played as a Contractor in your most recent six Contracts, you are barred from playing in The Illumination again until you GM.
  • Supernatural Powers: All non-mastery, non-concealed Powers must be obviously supernatural when activated or grant a mutation that marks the wielder as supernatural or bizarre if discovered.

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