Nomadic, Mothman is currently living with a large clan of lycanthropes, mostly were-spiders.
He likes their seclusiveness, though finds their comraderie a little unsettling. He wants to fit in, but this is in stark contrast with his desire to be left alone.
Luckily the spiders have a large subterranean territory, and he lives on the surface. Still travelling around, but working almost as a liason or scout. It lets him briefly assess, meet and perhaps gently bully new prospects for their community.
His favorite spot is at the top of a high voltage power line on the edge of their territory. He can look across and see the distant city lights, or skim the horizon. He also leaves some supplies up there, content that the birds won't bother them.
Money? What money?
He walks around, curious about objects people left behind. Their culture seems like a distant memory, but its fun to reminisce. He has been known to leave suprises in camps, and after the screaming recedes he will wonder in and see if they dropped anything of interest. Sometimes theres even a body absolutely full of stuff.
Some things of value he can take back to the community to trade or sell, and he also finds change wandering around at night.
He mostly spends his little money on contracts, or at the weremarket if something catches his eye. Between refilling his supplies, he usually doesn't have much to spare.
His ambition is to make a place that people can be safe and left alone. He wants a place that the Others will not infringe. He sees people like him being hunted, persecuted, killed, mounted and caged, and they have no right.
He wants a place that nature can be itself, not sickened and destroyed by contraptions and poisons. People burn with no respect for where they came from. They were animals, they are animals, but they have forgotten. They've become a virus. Not all of them are bad, and nothing should be driven to extinction... But coexistance.
Any disrespect or repeated infringements absolutely cannot be tolerated. Worst case, maybe one day he can.. MAKE them understand. Turn them into their baser natures.
In his distant memory, fuzzy like it was ages ago..
Mothman was a man. Driving through a national forest, he fell asleep at the wheel. His car crossed into the opposing lane, and knocked a unmarked black semi truck off the road. His car hung on a tree on a cliffside briefly, as the truck plumetted down the cliff and exploding into a blue pulse when it hit the bottom. The premoth-man's car slipped down and crashed into the field, killing the him instantly.
The anti-dimensional energy field generated by the truck carrying illegal black tech had an odd effect on his body's quantum state as it changed, replacing him with a version of himself from another parallel universe and he looked different. As his powers are used, he is gradually gaining traits from other versions of himself.
Que: A moth creature that lives in (REDACTED). A loner, Que and her guardian have spent a lot of silent time together. She has even given mothman a gift, a smooth white glowing stone that he prizes just as much as the artifact from Kevin.
Kevin Sparkles. His friend that he still 'talks to' (hangs out with quietly). He uses the minion power to summon him. Being such a loner, he was not told Kevin died. That being said, he can't be dead- they hang out often.