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Esther Porcelli
Will cut you. Will absolutely cut you and kick your ass.

A Newbie Contractor played by therustyy257 in Maelstrom

Esther Porcelli is a homeless girl who will risk her life to protect her cousin at all costs.

She is 19 years old, and often appears as 5'8 fair skinned woman with short messy dark blonde hair, disheveled patched up clothes and a stone cold look in her eyes.

Esther Porcelli lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

1

Charisma

3

Dexterity

5

Intellect

3

Perception

3

Abilities

0 Alertness

0 Animals

0 Athletics

3 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

2 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
5
4
ouch
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Esther Porcelli has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Failure
Near-Death Experience
The only one that matters

Traumas

(Esther Porcelli has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Polyglot: Italian
From Assets and Liabilities
You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 150 - Spent: 150)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Esther Porcelli has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Esther Porcelli has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Esther is a homeless girl, she refuses to tell anyone her age though she looks quite young, can't be older than her early twenties.

Her younger cousin - Maria is all she has left in this world besides the clothes on her back and her rusty old switchblade, and so it would stand to reason she'd be protective of the girl, maybe a little overly protective, but it is not without good reason.

She took her little cousin away from their guardians, that much she's willing to share, but nothing beyond that.

Maybe it's too painful to talk about, maybe she doesn't feel like sharing, but anyone who tries to dig too deep will receive nothing but a rapid fire string of Italian insults and a cold shoulder.

Assets And Liabilities

Assets

-9 Trained Reflexes
-3 Pathetic
-3 Beautiful
-3 Contortionist
-12 Jack of All Trades
-3 Polyglot
Language: Italian
-6 Light Sleeper

Liabilities

+6 Finances: Poor
+6 Vengeful