The Purpose of Neo-Genis is to create a space for players to invest in a world in an engaging and interesting way, creating connections and relationships for their Players to explore while also adding a means for them to explore and build the world around them. This group is somewhat different from the main play group, as such the main playgroup rules have been crossed out for quick comparisons.
Maelstrom Contractor Limits
Developing Background
Power Creation Rules
Citizenship
Loose Ends in Neo-Genis
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Notes on GMing in Neo-Genis
All members of Maelstrom are encouraged to GM and run Moves, and no approval is required. Custom Scenarios likewise do not require pre-approval.
By default, you cannot run Games or Moves for a tier that you have not played in yourself. For example, if you would like to run a Novice game, but have never played a Novice game, you must wait until you have had some experience in Novice as a Player.
Use GM Notes! This is a place to provide more detail about Circumstances, Conditions, and Loose Ends as well as important developments behind the scenes. Good GM notes makes it easier to run relevant Contracts and Moves for characters.
Keep intros concise during game time. If you want to run more extensive introductions, try to do it before playtime. Players, in general, should not need to be wheeled-and-dealed to agree to a Contract. A simple Letter sent to them should suffice.
World Leaders are there to help. Spoil them on Scenarios, get feedback, ask them questions.
In general, Contracts and Moves are subject to an "Exposure" criteria, especially when it comes to posted World Events. Contractors in higher Gift ranges have more freedom to affect the playgroup as a whole. At Newbie/Novice, however, the outcomes games will not ever have an international reach. Though Contractors might _remember_ terrible things happening during their Contract, World Events might be scaled back due to meddling from The Powers That Be.
Don't take it personally if your World Event gets edited by a Playgroup Leader. It's part of the game and our efforts to keep a consistent tone within the Playgroup.
NOTE: Some previous World Events from the Playgroup will be edited or deleted over the coming weeks. When this note has been deleted, assume that all World Events are canon. Until then, ask a World Leader for details.
GMs are encouraged to build interesting, consistent locations for Contractors to explore through Contracts and Moves. Talk to a Playgroup Leader about location development, they are happy to delegate the development of content.
On March 14, 2018, a little-known company named Gen-Wyld announced FDA approval for a groundbreaking procedure to enhance a patient’s primary and secondary sexual characteristics using gene therapy. The company was an overnight success.
Shortly thereafter, they introduced a suite of gene-altering body modification procedures that allowed patients to make dramatic aesthetic changes to their bodies by gene-splicing “non-human” anatomy. Those daring (and wealthy) enough can now add cuttlefish pigmentation to their skin, sport a pair of fox ears, and even add a functional tail. While rare, these so-called “modders” draw plenty of hate from conservative communities.
Thanks to their revolutionary procedures, Gen-Wyld is now a household name. Norman Carlson, Gen-Wyld’s chief evangelist, recently announced the company is in the trial phase for a groundbreaking treatment for diabetes.
Yet despite their success, a shroud of secrecy surrounds Gen-Wyld. Their no-patent policy obscures the secrets of their procedures from the public eye. Financial experts claim that Gen-Wyld is run less like a traditional business and more like an NGO with some specific, unknown objective.
Some claim that they will not stop until humanity has been reduced to monstrous slaves and that Gen-Wyld’s board of directors will install themselves as inhuman overlords of the new world order.
However, until the true secrets behind Gen-Wyld are discovered, the genetic biotech firm will continue to grow, develop, and progress its grand designs.