A full list of rulings, errata, and further nuance, can be found on-server.
Earth Unveiled is a "High Power High Speed" variant of The Contract RPG.
Contractors have the potential to be much more powerful, much earlier on, and generally are able to begin making Moves towards their Ambition and/or challenging the Status Quo, much much sooner then they normally would.
Earth Unveiled's Rules Reference can be found here.
https://docs.google.com/document/d/1z3cbaSyKHvHbk0eMJlzdRr5qpW946ac-8gPBLAMIXKM/edit
Below are some core concepts.
Earth Unveiled is a High Speed High Power Playgroup that reimagines The Contract as less Oceans 11, and more The Boys, Jujutsu Kaisen, Chainsaw Man, and so-on so-forth.
We have a "soft" Citizenship Requirement.
Contractors are not Portable.
You start with a free Gift.
Seasoned Gifts (and Parameters / Enhancements) are available from the start.
Veteran Gifts (and Parameters / Enhancements) are available starting at 20 wins, after a Contractor passes their Vet-Gate (19 Wins, solo game / test).
Brackets are strictly systemed / maintained.
"Most people know Offr.com as the home of the gig economy: a website where you can find a buyer for your old couch, and a worker to haul it away. It’s the home of everything from marketplace goods and bespoke commissions to task fulfillment and transportation services. Some whisper about less-than-legal deals being available on a 'dark web' version of Offr.com. The company denies these claims."
Sooner or later, all Contractors receive an invitation to join Offr Red, the secret membership tier. Offr Red members gain access to exclusive high-confidence, anonymous services. They can sell extraordinary items to Offr or put them up for auction for other Offr Red members to bid on. Crafty Contractors rejoice!
On rare occasions, Offr can even make deals to tie up pesky Loose Ends. However, they always demand a special favor in return.