Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Keith Nightly
“Rock on, my Brothers and Sisters!”

A 5-Victory Novice Contractor played by shotgunwizard22 in The Contract Play-by-Post

Keith Nightly is a Wandering Musician who will risk his life to Become the Avatar of Music.

He is 22 years old, and often appears as A guy with shaggy brown hair, blue eyes, a Hawaiian shirt, cargo pants and sunglasses, carrying a red Keytar.

Keith Nightly lives in The Contract Play-by-Post, a setting where videos of the supernatural go viral every day. His journal has 8 entries.

Attributes

Brawn

3

Charisma

6

Dexterity

4

Intellect

2

Perception

1

Abilities

3 Alertness

0 Animals

2 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

2 Influence

2 Investigation

1 Medicine

3 Melee

0 Occult

2 Performance

0 Science

2 Stealth

1 Survival

0 Technology

2 Thievery

5 Music

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Keith Nightly is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Keith Nightly has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Anguish
Capture

Traumas

(Keith Nightly has no Traumas)


Soul

Whenever , regain one Source. Cooldown: one day

Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Beautiful You're quite the specimen! Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Oblivious You frequently fail to notice the soul shattering horrors that drive others mad. All Trauma rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost for Gift activation. Only works if your Perception rating is 1.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.

Loose Ends

Loading...

Advancement

Novice
5 Victories - 0 Failures
Remaining Exp: 11
(Earned: 180 - Spent: 169)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

Keith Nightly has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Contract Play-by-Post can post Moves for Keith Nightly.

Assets And Liabilities

Assets

-3 Beautiful
-3 Oblivious

Liabilities

+3 Deep Sleeper
+6 Forgetful