Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Dr. Scab
That'll fit me just fine I bet..

A 2-Victory Newbie Contractor played by Redchigh in The Netherworld

Dr. Scab is a Collector of curiosities and.. slowly becoming one. who will risk their life to Collect powerful things that no one has ever seen before.

They are 34 years old, and often appears as a tall almost jet-black man with short grey, slightly frazzled yet hand-combed hair, a top hat, and a long flowing robe with a lupe obvious in his breast pocket. He always looks vaguely like he's just been interrupted.

Dr. Scab lives in The Netherworld, a setting between worlds. The last resting place of countless stillborn worlds that could have been.

Attributes

Brawn

1

Charisma

3

Dexterity

3

Intellect

3

Perception

2

Abilities

2 Alertness

2 Animals

3 Athletics

1 Crafts

4 Culture

1 Drive

1 Firearms

2 Influence

4 Investigation

2 Medicine

1 Melee

3 Occult

3 Performance

3 Science

2 Stealth

0 Survival

4 Technology

2 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Thud
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Dr. Scab has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Betrayal
Failure

Traumas

(Dr. Scab has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
From The Netherworld
Spawn Homunculi After Scab received & handled a strange, almost organic device, he has suffered the following condition Any Severity 2+ wound you take will slowly grow into an obscene fleshy creature as it heals. Once the wound fully heals, it sloughs off your body, gaining "Minion" stats & is totally uncontrolled. These creatures will encompass any hidden desires or traumas you possess.

Loose Ends

Loading...

Advancement

Newbie
2 Victories - 0 Failures
Remaining Exp: 5
(Earned: 159 - Spent: 154)
An itemized record of every Contract, advancement, and more

Journal
Dr. Scab has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Dr. Scab has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The Netherworld can post Moves for Dr. Scab.

Assets And Liabilities

Assets

-3 Pathetic
-3 Contortionist

Liabilities

+9 Sensitive
+3 Prey Exclusion
Excluded Prey: Magical Artifacts, constructs, etc