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Ned
Food?

A 1-Victory Newbie Contractor played by loroman1211 in Project *******

Ned is a Mold Farmer who will risk his life to become the ultimate farmer and To kill Bob the Melon farmer.

He is 27 years old, lives in a farm, and often appears as Young man.

Ned lives in Project *******, a setting where reality flows, bends, and breaks, and the whole world stands at a delicate balance.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

1 Animals

2 Athletics

4 Crafts

0 Culture

1 Drive

1 Firearms

0 Influence

0 Investigation

3 Medicine

3 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

3 Farming

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
Wolves
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Limp (Your movement speed is reduced by half.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Atrocities
    Murder
    Anguish

    Traumas

    (Ned has no Traumas)


    Source


    Circumstances

    Poor Temporarily until you create income
    Given by jwesley123
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Deleted Circumstances with active Assets and Liabilities
    • Average Finances

    Conditions

    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    From Project *******
    Skunk You stink terribly containing netherworld molds inside your body. You suffer -2 dice to all social rolls where the other can small you. You are easy to track from your scent, even for those with mundane acute smell.
    From The Netherworld
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering the manner in which you learn. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" your Traumas with counseling on a Downtime.

    Loose Ends

    Loading...

    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 153 - Spent: 153)
    An itemized record of every Contract, advancement, and more

    Journal
    Ned has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Ned has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Project ******* can post Moves for Ned.

    Voided Deaths
    You should probably know about these. . .

    • Aug. 19, 2024, 4:38 p.m. - None

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Focused
    -12 Jack of All Trades

    Liabilities

    +9 Outsider