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Wei (UA-566)
The Menagerie

A 10-Victory Seasoned Contractor played by TheSuperChrisb in Maelstrom

Wei (UA-566) is a Collection of Symbiotic Parasites who will risk their life to become the ultimate Hivemind and become the ultimate life form while sharing themselves with the rest of the world.

They are ??? years old, live in Lisica's Bog in Russia, and often appears as a lithe, masculine, malnourished individual with long, thick black hair that seems to naturally hold itself in a ponytail. Thick, pointy teeth poke through the scalp and hair, almost like a crown. They have black eyes that appear to be widely dilated, with worm creatures that occasionally writhe past the surface.

Wei (UA-566) lives in Maelstrom, a setting where videos of the supernatural go viral every day. Their journal has 11 entries.

Attributes

Brawn

6

Charisma

1

Dexterity

4

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

5 Stealth

2 Survival

0 Technology

2 Thievery

5 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Wei (UA-566) is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Wei (UA-566) has no Battle Scars)

Body 8

Stress

6 Mind

Annoyed
0
Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Near-Death Experience

Traumas

  • Necromania: roll a mind diff 8 whenever you see a dead body of a new species, outcome 4 you're gucci outcome 0-3 you feel compelled to revive it as soon as possible, botch you'll drop whatever you're doing to try and revive it and do whatever possible to get to it though self-preservation still comes first. (can't exert into unconsciousness)

  • Ardor

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Imprisoned: The SCP Foundation
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

    Conditions

    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Avoidance You are so off-putting, that most people just avoid you. You may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you might make as a part of this get +2 to their Outcome. Only works if your Charisma rating is 1.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

    Loose Ends

    Group of Enemies: Defense Contractors

    Imminent Deadly Given by Riley
    Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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    Advancement

    Seasoned
    10 Victories - 2 Failures
    Remaining Exp: 0
    (Earned: 249 - Spent: 249)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Wei (UA-566) has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Wei (UA-566).

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Cat-Eyes
    -6 Clear Conscience
    -3 Contortionist
    -12 Jack of All Trades
    -3 Swimmer's Build
    -3 Avoidance

    Liabilities

    +6 Vengeful
    +9 Imprisoned
    Manner of Imprisonment: The SCP Foundation