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Eddie Boom
Nothing is Sacred but the Flame.

A 4-Victory Novice Contractor played by bubblesmctroubles in Maelstrom

Eddie Boom is a mobster pyromaniac who will risk his life to become the ultimate demigod of destruction and spread the gospel of fire throughout the universe.

He is 20 years old, lives in his parents' townhome in Queens and dorm room with Buzz, and often appears as a young punk with blond hair, dark eyes, and brown skin. He often wears a black turtleneck, black jeans, black leather laced up boots, a golden ouroboros pendant, duffel bag, and armor. He is androgynous and his gender performance is mutable.

Eddie Boom lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 15 entries. His Questionnaire has 17 answers.

Attributes

Brawn

2

Charisma

4

Dexterity

3

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

3 Crafts

0 Culture

1 Drive

3 Firearms

3 Influence

3 Investigation

1 Medicine

2 Melee

1 Occult

0 Performance

5 Science

2 Stealth

1 Survival

2 Technology

1 Thievery

4 Explosives

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Eddie Boom is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Eddie Boom has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

They Took My Toys!! ToT
The World Must Burn
Betrayal

Traumas

  • Moth You must roll Self-Control to avoid staring into flames, losing you a free action during initiative
  • Pyro's Green Thumb You must roll Self-Control to avoid helping fires grow

  • Ouroboros

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Stockpile: explosives
    From Assets and Liabilities
    You have a stockpile of a specific type of weaponry or hard-to-find items. During a Downtime, you may obtain up to three items from your stockpile.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Point of Contact: Fonz
    Given by foodoman
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from the NYC Mob. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Respected Expert - The Mob
    Given by foodoman
    You are highly respected and influential within a given field or industry. Just about anyone in "The Family crime org in NYC (this can be expanded in latter moves)" will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Blood & DNA in public Database
    Given by foodoman
    After asking a friend of a friend for a favor, it seems they uploaded the results to a public database. If Eddie would leave behind blood at a scene of a crime, it can be used to easily tie him to the scene of the crime.

    Conditions

    From Assets and Liabilities
    Anti-Social You struggle with engaging in social interaction. In order to attempt to get someone's attention, or to speak to someone you have known for less than a day, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must Exert your Mind to avoid fleeing or shutting down.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    From Maelstrom
    Eaten the Firebird Consuming the bearer of bad luck has made you lucky! You may re-roll a Botch during a Contract. When you do, remove this Condition forever.
    Fire Cancer spreading A strange fire Cancer has started to eat Eddie from the inside out. Everyonce and a while, a spurt of flame will erupt from Eddie's skin, interfering with crucial tasks. If Eddie would die, he spontaneously combusts. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries. This is removed when the Loose End, "Fire Cancer" is resolved.

    Loose Ends

    Wanted for questioning

    Imminent Dangerous Given by foodoman
    Police have a question about an explosion in the Bronx

    Buzz the Hero!

    Imminent Dangerous Given by foodoman
    Buzz developed a bit of jealousy of Buzz's new found powers.

    Fire Cancer

    Distant Deadly Given by foodoman
    Eddie's blood cells seems to be affected by a strange cancer that leaves them charred.

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    Advancement

    Novice
    4 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 207 - Spent: 207)
    An itemized record of every Contract, advancement, and more

    Moves

    Eddie Boom has made 3 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Eddie Boom.

    Biography

    Eddie Boom has been living on the streets of New York for as long as he can remember- the streets brought him up and beat him up and patched him up again. Life's been getting better since he stopped scraping and started to embrace newfound family and nurturing his friendships instead. Still, he aspires to start working for the mafia (family business), and specializing in faking gas leaks and all other kinds of other - accidents. Boom's the name and explosions are his game. His zealous worship of fire and extreme chemical reactions has lead him to sign Contracts and become a living bomb through Sacred Flame. However, he's starting to wonder if he was ever truly human to begin with...

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Illicit Supplier
    Stockpile Type: improvised explosives
    -3 Beautiful
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +6 Anti-Social