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Lucius Emmanuel Jóhannesson

A 12-Victory Seasoned Contractor played by mmmsquid in GA5-1921

Lucius Emmanuel Jóhannesson is a Boy with a creature who will risk his life to become the ultimate catholic?? and Have fun!.

He is 9 years old, lives in Iceland, and often appears as A small, 4’0 child with blond bobbed hair and a gummy smile. He wears shorts, long socks, boots and a red blazer alongside a cross necklace. Upon his chest there are seven visible scars and a slightly-faded imprint of what seems to be a key.

Lucius Emmanuel Jóhannesson lives in GA5-1921, a setting where the paranormal work for the government. His journal has 18 entries. His Questionnaire has 13 answers.

Attributes

Brawn

7

Charisma

3

Dexterity

3

Intellect

2

Perception

2

Abilities

2 Alertness

3 Animals

5 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

5 Melee

5 Occult

3 Performance

0 Science

2 Stealth

4 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
Stipud pumking
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • The seven scars of the threshold (-1 to resisting magic.)
  • Body 9

    Stress

    6 Mind

    Scuffed
    0
    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Capture

    Traumas

  • Nightmares Your sleep is plagued with horrible nightmares of being trapped, chained up or imprisoned in some way.

  • Source

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Polyglot: Icelandic, English
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Rich
    Given by mmmsquid
    Lucius has gotten rich from the casino luminos, now having one million two hundred forty-one thousand six hundred fifty-six to his name.

    Conditions

    From Assets and Liabilities
    Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Immutable Body Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
    Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. The Antichrist
    Deleted Conditions with active Assets and Liabilities
    • Convenient Klutz
    • Pathetic

    Loose Ends

    Dark Secret: Connection to The society of the Holy Wound, while a fairly small group, are capable of a great number of atrocities. The society take refuge on the Island across the bright Northatlantic sea, within a small run-down church. An evacuation point located upon the edge of a cliff. Every day on a sunday morning, the church’s ‘officials’ gather alongside their flock of initiated and hold ceremonies during the chilly hours. Outsiders are seldom invited.

    Distant Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

    Loading...

    Advancement

    Seasoned
    12 Victories - 2 Failures
    Remaining Exp: 4
    (Earned: 247 - Spent: 243)
    An itemized record of every Contract, advancement, and more

    Moves

    Lucius Emmanuel Jóhannesson has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Lucius Emmanuel Jóhannesson.

    Biography

    Lucius, is a young and gifted boy, he can play the recorder, though terribly and can even paint somewhat not splodgy paintings.

    He’s now eight years old, he started contracting when he was only six. He has strength several times the amount of the average adult man, and will surely continue to improve his skills as he grows, given he survives. His best, and possibly one of his only friends is a strange creature named by himself, known as ‘Michael’, eldritch and horrifying to anyone else.

    Life is unfair to Lucius, since starting his work for GA5 his parents have died, and he’s been taken under the wing of the Cult leader and priest Cain, only to learn who his true father is, and to lose people he considered friends or family to supernatural circumstances. He’s learnt about death and it’s permanence, and he’s beginning to see how things really are around him. Much to his own disappointment.

    Assets And Liabilities

    Assets

    -12 Jaded
    -15 Immutable Body
    -3 Polyglot
    Language: Icelandic
    -3 Contortionist
    -3 Pathetic
    -3 Convenient Klutz
    -6 Clear Conscience
    -9 Daredevil
    -15 Gifted

    Liabilities

    +9 Gullible
    +6 Short
    +3 Dark Secret
    Secret: Connection to The society of the Holy Wound, while a fairly small group, are capable of a great number of atrocities. The society take refuge on the Island across the bright Northatlantic sea, within a small run-down church. An evacuation point located upon the edge of a cliff. Every day on a sunday morning, the church’s ‘officials’ gather alongside their flock of initiated and hold ceremonies during the chilly hours. Outsiders are seldom invited.
    +6 Forgetful
    +9 Supernatural Condition
    Supernatural Condition: The Antichrist
    +7 Scarred
    Scar: The seven scars of the threshold