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Philip Lace Holder
Life is an adventure best lived boldly

A 3-Victory Newbie Contractor played by Havi in Pathfinder Corps

Philip Lace Holder is a survivalist explorer who will risk his life to become the ultimate archer I guess and see the world.

He is 30 years old, lives in the forest, and often appears as your average club douchebag, if he lived in the woods.

Philip Lace Holder lives in Pathfinder Corps, a setting where only the fittest survive. His journal, Holder's Book, has 4 entries. His Questionnaire has 8 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

5

Intellect

2

Perception

4

Abilities

3 Alertness

2 Animals

3 Athletics

4 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

1 Medicine

2 Melee

0 Occult

0 Performance

0 Science

3 Stealth

4 Survival

0 Technology

2 Thievery

5 Archery

1 Brawl

2 Tracking

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Knife
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Philip Lace Holder has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Body Purist
Anguish
Betrayal

Traumas

(Philip Lace Holder has no Traumas)


Source


Circumstances

Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Biglot
Given by Havi
You are fluent in Ursuian You speak fucking ursuian, it literally says it in the description you retard, you absolute fucking buffoon, you incessant nincompoop

Conditions

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Fragile You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
From Pathfinder Corps
Human Ingenuity You seem to have that spark, an abrupt and sudden genius and charm that many others don't seem to posess. You may roll mind, difficulty 6, once per contract to gain clues regarding a issue you may face, or utilise your ingenuity to discover something new. A success will give you a major clue, a minor a minor, failure and both result in nothing. Certain things seem to react differently to you...
Stage I: Early Agripathy Initial exposure to active Agrene The character experiences a light fever, minor skin lesions, and occasional discomfort, resulting in a -1 penalty to all physical rolls. However, they gain a +1 bonus to rolls involving Agrene Arts. After each further exposure or use of Agrene Arts, roll Body (Difficulty 7). Failure advances the disease to Stage II.

Loose Ends

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Advancement

Newbie
3 Victories - 0 Failures
Remaining Exp: 1
(Earned: 175 - Spent: 174)
An itemized record of every Contract, advancement, and more

Moves

Philip Lace Holder has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Pathfinder Corps can post Moves for Philip Lace Holder.

Assets And Liabilities

Liabilities

+6 Finances: Poor
+9 Sensitive
+12 Weak Willed
+6 Vengeful