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Benedict Hollysmith
"The world is a mystery I choose to uncover!"

A 10-Victory Seasoned Contractor played by PoisedIvyT_T in Maelstrom

Benedict Hollysmith is a Former Explorer, Anthropologist who will risk his life to become the ultimate Supernatural Journalist and discover the secrets of the supernatural world.

He is 33 years old, lives in Hopeman, Elgin, Moray., and often appears as surprisingly fit old man with a balding head and twirled moustache.

Benedict Hollysmith lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal, Sir. Benedict Hollysmith's Personal Journal, has 16 entries. His Questionnaire has 19 answers.

Attributes

Brawn

3

Charisma

4

Dexterity

3

Intellect

6

Perception

2

Abilities

3 Alertness

2 Animals

3 Athletics

0 Crafts

3 Culture

0 Drive

1 Firearms

3 Influence

3 Investigation

1 Medicine

4 Melee

5 Occult

3 Performance

0 Science

2 Stealth

3 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Benedict Hollysmith is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Benedict Hollysmith has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Betrayal
Failure

Traumas

(Benedict Hollysmith has no Traumas)


Rule of Brittainia

Whenever , regain one Source. Cooldown: one hour

Circumstances

Respected Expert: Anthropology
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in Anthropology will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
Database: Anthropology
From Assets and Liabilities
You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
Finances: Rich
From Assets and Liabilities
You are absolutely loaded. You have access to $850,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
Binding Oath: Bankston Battles
Given by PoisedIvyT_T
Benedict did the Oath, so they can be notified. Upon betrayal of the other party in the pact the oath break will receive a trauma and mind damage.
Oath with Fred
Given by PoisedIvyT_T
You've entered into a binding oath with a Contractor: Fred. Neither can hurt the other physically, legally or financially. Breaking the contract will result in a Severity 6 Injury, and blindless for the offending party.
Private Security
Given by Ricterx
After selling the Parasitic Clown Larva and his Golem Jar he would make it out with a lot of extra cash on hand, all spent for a private security force that now works under him. You have access to 25 armed security guards at your compound/home. They have 3 armor, and can use rifles at 7 dice if an attack is made on his compound. At any given time there are at least 10 armed security at his home. $100000 per contract.
Oath with Giovanni Pessina
Given by Protean
You've entered into a binding oath with multimillionaire Giovanni Pessina. Neither can hurt the other physically, legally or financially. Breaking the contract will result in a Severity 6 Injury for the offending party.
New Year, New Me
Given by lesbianspacepirate
You've been de-aged 28 years. Basically all of your IDs and passports are extremely out of date, and your business partners probably have some questions.
Point of Contact: Giovanni Pessina (Multimillionaire and Cryptozoology Enthusiast)
Given by Protean
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Downtime, you may ask for a vague location on where one could find a cryptid from Giovanni Pessina, 57, multimillionaire. This partnership costs 50,000$ per month. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
Mutual Knowledge
Given by PoisedIvyT_T
You've entered into a binding oath with a Contractor: Frank. Neither can hurt the other physically, legally or financially indirectly. Upon being asked for information regarding cryptids, you have keep it up. Breaking the contract will result in a Severity 6 Injury, and for the offending party.

Conditions

From Assets and Liabilities
Additional Language: ASL (American Sign Language) You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Additional Language: Morse Code You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
From Maelstrom
Lavernai Pocolom You've briefly peeked through the veil and saw the bare bones of reality - that crushing memory protects you still, expensive as it may be. The contractor acquires the trauma "Nightmares." If they already have this trauma, they acquire it again and must resolve both at the beginning of each contract. For as long as they have at least one "Nightmares" condition, they may - once per contract - choose to automatically succeed on a mind roll with the minimal outcome required to avoid harmful or undesired repercussions.

Loose Ends

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Advancement

Seasoned
10 Victories - 1 Failure
Remaining Exp: -1
(Earned: 275 - Spent: 276)
An itemized record of every Contract, advancement, and more

Moves

Benedict Hollysmith has made 2 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Benedict Hollysmith.

Assets And Liabilities

Assets

-1 Additional Language
Language: ASL (American Sign Language)
-1 Additional Language
Language: Morse Code
-18 Finances: Rich
-3 Beautiful
-3 Respected Expert
Field: Anthropology
-6 Database
Access to: Anthropology