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Oliver "Slug" Green
You know, this contract would be a lot easier if we had more updog?....

A 4-Victory Novice Contractor played by Omnitox in Maelstrom

This character is dead. RIP

Oliver Green, or as some called him "Slug" for his impressive handy work, died. He was a man with a troubled past, but that didn't let that stop him from trying to make the world a better place, but sometimes the world bites back. During his short time as a contractor, his kindness touched the hearts of those around him. He did his best to make sure everyone was okay, not because he saw them as an asset or because they owed him, but because he cared.

He wasn't a very popular, powerful, smart, rich or eccentric, he was just a 'simple man'...

Oliver "Slug" Green is a simple man who will risk his life to become the ultimate indomitable force and to ensure everyone has decent ecologically sustainable living.

He is 27 years old, lives in Atlantic Canada, and often appears as a well build, average height man, a puffy beard with snow white hair and blue eyes.

Oliver "Slug" Green lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 8 entries.

Attributes

Brawn

7

Charisma

3

Dexterity

3

Intellect

2

Perception

3

Abilities

3 Alertness

1 Animals

4 Athletics

2 Crafts

1 Culture

0 Drive

0 Firearms

1 Influence

0 Investigation

1 Medicine

1 Melee

0 Occult

0 Performance

0 Science

1 Stealth

1 Survival

0 Technology

1 Thievery

5 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
bomb
1
bomb
2
A fucking gun
2
Claw
3
Bite
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Slimy (+2 dice to escape grapples, +1 Difficulty to any roll to grab or hold onto an object or for any social situation where being slimy would hurt.)
  • Body 9

    Stress

    6 Mind

    Scuffed
    0
    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Capture
    Atrocities

    Traumas

    (Oliver "Slug" Green has no Traumas)


    Willpower

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Tough You can function under intense pain. Dice penalties from pain are reduced by 2. This includes Body penalty.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    From Maelstrom
    Eaten the Fire Bird Once, you may reroll a single botch removed once used

    Loose Ends

    Loading...

    Advancement

    Novice
    4 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 185 - Spent: 184)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Oliver "Slug" Green has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Oliver "Slug" Green.

    Voided Deaths
    You should probably know about these. . .

    • Sept. 18, 2023, 1:50 a.m. - Mutilation at bar, consisting of katana slashes to the body, electrocution to the balls, gun wounds to the chest and a squished head by some random child

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Tough
    -9 Bounce Back
    -3 Swimmer's Build
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +6 Individual Enemy
    Name of Enemy: Aaron "Hex" Buell (childhood friend turned mortal enemy)
    +6 Forgetful