Cody Moore's Power value does not match their spent Gifts! Power Value: 2 Spent Rewards: 1
A Newbie Contractor played by MouldyNoodle in Earth Unveiled
He is 32 years old, lives in Garland, Texas, and often appears as tanned skin, dirty blonde mullet, tinted safety glasses, white singlet with pizza stain.
Cody Moore lives in Earth Unveiled, a setting where a supernatural cold war brews.
2 Alertness
0 Animals
2 Athletics
3 Crafts
0 Culture
1 Drive
0 Firearms
1 Influence
1 Investigation
0 Medicine
0 Melee
0 Occult
0 Performance
3 Science
0 Stealth
0 Survival
4 Technology
0 Thievery
3 Bionics
3 Brawl
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Loose Ends will cause problems for you if you don't tie them up.
Examples of Loose Ends include enemies, debts, evidence, and promises.
All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.
You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.
Latest 0 of 0 answers
Cody Moore was born in Texas, moved to his home town, Garland, from a young age. From a young age, Cody had an interest in all things technological, with whatever he got his hands on, his parents, Dexol Moore and Cindy Moore, thinking it was but a passing childhood wonder.
From the age of 16, Cody began to drink alcohol, and it was illegal for him to purchase or consume such beverages, he would resort to petty theft, or sneaking out his father's alcohol to drink, his favourites including scotch whiskey and rum. In his drunken moments, Cody Moore would design, and somehow build various contraptions, of varying complexity, however sharing a common trait of, not working one fucking bit.
After a few years time, or rather, over a decade, at the age of 30, Cody had successfully created a mechanical limb during his drunken state, a leg that offered him speed, however further amplifying his alcoholism when used. Of course, blueprints were made of this limb, however once sober, Cody was unable to read this blueprints and recreate the leg... as the blueprints showed how to build an ice-cream machine.