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Ethan Saxe

A 5-Victory Novice Contractor played by carsick in Maelstrom

Ethan Saxe is a survivalist who will risk his life to become the ultimate shaman and fix global warming (heal the planet).

He is 45 years old, lives in the woods around central Oregon and northern California, and often appears as a man in heavily worn clothes with a mane of matted black hair roughly tied back and a massive bushy beard. (Or an eagle).

Ethan Saxe lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 4 entries. His Questionnaire has 7 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

2

Perception

3

Abilities

3 Alertness

4 Animals

4 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

2 Medicine

5 Melee

4 Occult

0 Performance

0 Science

2 Stealth

4 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ethan Saxe is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Concussive Neuropathy (Intellect rolls take twice as long (minimum of two Actions) and you receive a -2 dice penalty to all Initiative rolls.)
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Anguish
    Atrocities

    Traumas

  • Thanatophobia Fear of the dead
  • Technophobe You don’t trust technology and are constantly worried that it will betray you. Any time you attempt to use modern technology, you must succeed a Self Control roll. If you fail, you may Exert your Mind to face your fear.

  • Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    Loose Ends

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 16
    (Earned: 188 - Spent: 172)
    An itemized record of every Contract, advancement, and more

    Moves

    Ethan Saxe has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Ethan Saxe.

    Biography

    https://youtu.be/bm2tyZryzkg?si=_VPEvx4gIBz5R2nv

    Assets And Liabilities

    Assets

    -15 Gifted

    Liabilities

    +6 Finances: Poor