Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Jason Kyle
Here have a chill pill

A 6-Victory Novice Contractor played by August in Harmonia Tenebrae

Jason Kyle is a Medicine dealer & distributor who will risk his life to become the ultimate Drugdealer and Create at an industrial scale an affordable Panacea; the end of all pathogens, infections & diseases through any means necessary.

He is 22 years old, lives in Baton Rouge, Louisiana, and often appears as a young man with a crow mask covering his face, short braided hair wearing baggy clothes with patchy skin in a kaleidescope of skintones.

Jason Kyle lives in Harmonia Tenebrae, a setting where the strange and supernatural hides under a veil of normalcy. His journal has 6 entries. His Questionnaire has 15 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

2 Crafts

2 Culture

2 Drive

3 Firearms

2 Influence

2 Investigation

3 Medicine

3 Melee

1 Occult

0 Performance

2 Science

0 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jason Kyle is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture
    Failure

    Traumas

  • (MADDENING) Vengeful An insult to or an attack on your person simply cannot be tolerated.

  • Life Surge

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
    Polyglot: Russian, Japanese, Spanish
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Polyglot: French, Mandarin, Italian
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Illicit Supplier: Personal Lab: drugs, prescriptions, poisons
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Arsenal: Armoury: Firearms, Armour
    From Assets and Liabilities
    Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Nightmares: Bloody Mary tearing and rending your soul apart over and over Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    From Earth Unveiled
    Glass Plate (Chest) Jason was booted out of the realm but it didn't leave him untouched. In the middle of his chest, there is a two inch squared piece of mirror in the middle of his chest. Whenever someone can feasible hit him here, roll 1d10. If it is a successful hit, he falls prone as it hits him here. [This is a quick action to get up]

    Loose Ends

    The Authorities

    Imminent Dangerous Given by badtzmaruboy
    You've done some bad things.

    The Karatsu Killing

    Moderate Dangerous Given by badtzmaruboy
    The incident in Karatsu's got the Authorities looking for you

    Loading...

    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 201 - Spent: 201)
    An itemized record of every Contract, advancement, and more

    Moves

    Jason Kyle has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Harmonia Tenebrae can post Moves for Jason Kyle.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Illicit Supplier
    Stockpile Type: Personal Lab: drugs, prescriptions, poisons
    -3 Polyglot
    Language: Russian, Japanese, Spanish
    -3 Polyglot
    Language: French, Mandarin, Italian
    -0 Imbued
    -6 Finances: Comfortable
    -12 Arsenal
    Arsenal Type: Armoury: Firearms, Armour

    Liabilities

    +7 Short Fuse
    +3 Deep Sleeper
    +9 Sensitive
    +3 Nightmares
    Subject: Bloody Mary tearing and rending your soul apart over and over