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Jason Kyle
Here have a chill pill

A 6-Victory Novice Contractor played by August in Earth Unveiled

Jason Kyle is a Medicine dealer & distributor who will risk his life to become the ultimate Drugdealer and Create at an industrial scale an affordable Panacea; the end of all pathogens, infections & diseases through any means necessary.

He is 22 years old, lives in Baton Rouge, Louisiana, and often appears as a young man with a crow mask covering his face, short braided hair wearing baggy clothes with patchy skin in a kaleidescope of skintones.

Jason Kyle lives in Earth Unveiled, a setting where a supernatural cold war brews. His journal has 6 entries. His Questionnaire has 15 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

2 Crafts

2 Culture

2 Drive

3 Firearms

2 Influence

2 Investigation

3 Medicine

3 Melee

1 Occult

0 Performance

2 Science

0 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jason Kyle is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • (DISFIGURING) COLORFUL SKIN (Parts of your skin have been replaced and permanently by hideous skin grafts. You are obviously unusual &/or supernatural: this causes complications for you wherever you go, and you are at up to +2 Difficulty in social situations where this is relevant. This may cause social complications.)
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture
    Failure

    Traumas

  • (MADDENING) I DON'T KNOW YOU: Due to your past as a drug dealer, you are naturally untrusting of others. You must roll Self control in order to let another person remain in a position where they could easily hurt you, or allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear
  • (MADDENING) Vengeful An insult to or an attack on your person simply cannot be tolerated.

  • Life Surge

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
    Illicit Supplier: Personal Lab: drugs, prescriptions, poisons
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Illicit Supplier: Armory: Firearms, armour
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Point of Contact: Megan The Stallion
    Given by badtzmaruboy
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Megan The Stallion. You saved her life, TWICE! Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Polyglot: Russian, Japanese, Spanish
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    From Earth Unveiled
    Glass Plate (Chest) Jason was booted out of the realm but it didn't leave him untouched. In the middle of his chest, there is a two inch squared piece of mirror in the middle of his chest. Whenever someone can feasible hit him here, roll 1d10. If it is a successful hit, he falls prone as it hits him here. [This is a quick action to get up]

    Loose Ends

    The Authorities

    Imminent Dangerous Given by badtzmaruboy
    You've done some bad things.

    The Karatsu Killing

    Moderate Dangerous Given by badtzmaruboy
    The incident in Karatsu's got the Authorities looking for you

    Loading...

    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 201 - Spent: 201)
    An itemized record of every Contract, advancement, and more

    Moves

    Jason Kyle has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Jason Kyle.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Illicit Supplier
    Stockpile Type: Personal Lab: drugs, prescriptions, poisons
    -6 Illicit Supplier
    Stockpile Type: Armory: Firearms, armour
    -3 Polyglot
    Language: Russian, Japanese, Spanish
    -0 Imbued
    -6 Finances: Comfortable

    Liabilities

    +9 Sensitive