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donnie miller
icy donnie

A 3-Victory Newbie Contractor played by Spooon in Maelstrom

donnie miller is a bar/club bouncer who will risk his life to become the ultimate mystic martial artist and to become world famous fighter.

He is 38 years old, lives in new orleans Louisiana in run down apperment, and often appears as dirty blonde hair thats well kept, 6'1 a obviously fake watch that he thinks is real. black button up shirt with slacks.

donnie miller lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

3

Dexterity

2

Intellect

2

Perception

3

Abilities

4 Alertness

0 Animals

2 Athletics

0 Crafts

2 Culture

0 Drive

1 Firearms

2 Influence

2 Investigation

0 Medicine

4 Melee

0 Occult

1 Performance

0 Science

2 Stealth

0 Survival

0 Technology

2 Thievery

4 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
fish bite
2
fish bite
1
fish bite
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Body 7

    Stress

    6 Mind

    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

    (donnie miller has no Traumas)


    Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Additional Language: French You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 13
    (Earned: 167 - Spent: 154)
    An itemized record of every Contract, advancement, and more

    Journal
    donnie miller has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    donnie miller has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for donnie miller.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Spanish
    -1 Additional Language
    Language: French
    -0 Finances: Average
    -3 Cat-Eyes
    -6 Tough
    -3 Lanky
    -0 Imbued