Jaded
Your emotions are deliberate and unshakable.
You get +3 dice to resist any attempt to sway your emotions, and even if you are affected, you may Exert your Mind to cancel the effect. This includes the Fascinate and Emotion Control Effects.
Jack of All Trades
You are naturally capable of most things, even without any training.
When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Daredevil
You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them.
You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Clear Conscience
You have a special knack for shrugging off traumatic experiences.
Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Tough
You can function under intense pain.
Dice penalties from pain are reduced by 2. This includes Body penalty.
Contortionist
You are unusually flexible, and may squeeze through small spaces with ease.
Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Oblivious
You frequently fail to notice the soul shattering horrors that drive others mad.
All Trauma rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost for Gift activation. Only works if your Perception rating is 1.
Pathetic
You are so pathetic, no one takes you seriously as a threat.
Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
Beautiful
You're quite the specimen!
Rolls where your good looks could help are at -2 Difficulty, and social interactions should be role-played accordingly.
Glass Jaw
You are easily knocked out.
Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Illiterate
Your reading and writing are rudimentary at best.
If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
Deep Sleeper
You require more sleep than most people, and are quick to fall asleep but slow to wake up.
All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Short
You are very short, 4’6” at most.
You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Gullible
You are trusting and honest to a fault, and believe almost everything you hear.
You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
Fragile
You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences.
You have four Limits, instead of the usual three.