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Johnny Cool
Has disco truly died, or was it only sleeping; waiting for the perfect moment to emerge from its' cocoon?

A 1-Victory Newbie Contractor played by fourlokoDUI in Maelstrom

Johnny Cool is a Disco Resurrectionist who will risk his life to become the ultimate Solipsist and end suffering (groovy).

He is 26 years old, lives in New York, New York; a very run-down apartment, and often appears as a somewhat slick-looking man in his mid-to-late twenties; with short slicked brown hair, gaudy clothing, and the smell of menthol cigarettes eminating from around his very being.

Johnny Cool lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 1 entry. His Questionnaire has 4 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

4

Intellect

2

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

5 Brawl

0 Crafts

3 Culture

4 Drive

0 Firearms

3 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

2 Performance

0 Science

1 Stealth

1 Survival

0 Technology

0 Thievery

5 Disco

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Fell.
4
Bullet scraping a now non-functional eye.
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Ukuchuma: Blessing of Properity (You have 2 Armor at all times. As always, Armor from multiple sources does not stack. This Blessing is marked with wounds that etch across your chest portraying the image of a Zulu Shield.)
  • Body 6

    Stress

    6 Mind

    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

    (Johnny Cool has no Traumas)



    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

    Loose Ends

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    Contractor Timeline

    1 Victories - 0 Failures
    Remaining Exp: 1 (Earned: 160 - Spent: 159)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Johnny Cool has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Johnny Cool.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -0 Finances: Average
    -3 Beautiful

    Liabilities

    +6 Delusions of Grandeur