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Crew

A 2-Victory Newbie Contractor played by EYECLONE in Maelstrom

This character is dead. RIP

Died a Warrior's death

Crew is a History Teacher who will risk his life to become the ultimate warrior and restore the glory of history.

He is 30 years old, lives in Lancaster Ohio, in a house, and often appears as middle aged man in a dress shirt and khaki pants.

Crew lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 3 entries. His Questionnaire has 9 answers.

Attributes

Brawn

5

Charisma

2

Dexterity

4

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

0 Crafts

4 Culture

1 Drive

0 Firearms

0 Influence

2 Investigation

0 Medicine

5 Melee

1 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

7
mob attack
3
lamp to the head
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Limp (Your movement speed is reduced by half.)
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -1 dice penalty on Stealth rolls.)
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 8

    Stress

    6 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Capture

    Traumas

    (Crew has no Traumas)


    Glory


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.

    Loose Ends

    Loading...

    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 177 - Spent: 177)
    An itemized record of every Contract, advancement, and more

    Moves

    Crew has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Crew.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Born Runner