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Alexis "Lex" Armstrong

A Newbie Contractor played by dinosauren_lauren as a Free Agent

Alexis "Lex" Armstrong is a investigative journalist who will risk her life to become a psychic/oracle and be the first to tell any and all stories worth telling.

She is 23 years old, lives in a small studio apartment in the city, and often appears as a bright eyed young woman with short, black hair.

Her Questionnaire has 3 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

2

Intellect

3

Perception

4

Abilities

5 Alertness

0 Animals

0 Athletics

0 Crafts

3 Culture

1 Drive

0 Firearms

3 Influence

5 Investigation

0 Medicine

0 Melee

1 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alexis "Lex" Armstrong is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Alexis "Lex" Armstrong has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Murder
Failure

Traumas

(Alexis "Lex" Armstrong has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Alias: Elle Bradshaw
From Assets and Liabilities
You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

Loose Ends

Individual Enemy: Sabrina Drake

Moderate Dangerous Given by a Liability
Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 3
(Earned: 153 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Alexis "Lex" Armstrong has not written in her journal yet.

Moves

Alexis "Lex" Armstrong has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-6 Focused
-6 Alias
Name: Elle Bradshaw
-9 Daredevil

Liabilities

+6 Finances: Poor
+6 Individual Enemy
Name of Enemy: Sabrina Drake