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Link
Hero of Hyrule

A 8-Victory Novice Contractor played by mobius in Neo-GENIS

Link is a knight who will risk his life to become the ultimate hero and protect those who cannot protect themselves.

He is 21 years old, lives in a small house, and often appears as a young, androgynous person with light skin, golden hair, and sky-blue eyes, wearing a tunic and long hat of green with buckskin pants.

Link lives in Neo-GENIS, a setting inside a digital realm of video games. His journal has 9 entries. His Questionnaire has 9 answers.

Attributes

Brawn

4

Charisma

3

Dexterity

4

Intellect

3

Perception

3

Abilities

3 Alertness

2 Animals

4 Athletics

1 Crafts

0 Culture

2 Drive

0 Firearms

1 Influence

3 Investigation

0 Medicine

4 Melee

0 Occult

3 Performance

0 Science

2 Stealth

2 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Link is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Armor (You have 2 Armor at all times. As always, Armor from multiple sources does not stack.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

    (Link has no Traumas)


    Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Additional Language: American Sign Language You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    From Neo-GENIS
    Crimson Flame Guild Agreement A binding oath to uphold the values and tenets of the Crimson Flame Guild. I am marked on my chest, near my collarbone, in the shape of a flaming ring. Upon breaking this oath, I will be marked as a traitor permanently and anyone who investigates me will know the promise I broke, and when.

    Loose Ends

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    Advancement

    Novice
    8 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 211 - Spent: 210)
    An itemized record of every Contract, advancement, and more

    Moves

    Link has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Link.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: American Sign Language
    -9 Trained Reflexes
    -0 Finances: Average
    -3 Cat-Eyes
    -6 Tough