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Jimson Shivers
The Cold Cold Creamer

A 1-Victory Newbie Contractor played by JimsonShivers in Maelstrom

Jimson Shivers is a Ice Cream Man who will risk his life to become the ultimate Frost Elemental and bring his ice cream to children around the world.

He is 54 years old, lives in San Marino Nevada, inside his ice cream truck, and often appears as A classic icecream/candy man in a red and white pinstripe suit.

Jimson Shivers lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 2 entries. His Questionnaire has 7 answers.

Attributes

Brawn

2

Charisma

4

Dexterity

1

Intellect

3

Perception

2

Abilities

3 Alertness

1 Animals

3 Athletics

4 Brawl

2 Crafts

3 Culture

2 Drive

1 Firearms

4 Influence

3 Investigation

1 Medicine

2 Melee

2 Occult

4 Performance

3 Science

2 Stealth

1 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jimson Shivers is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jimson Shivers has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Old-Fashioned

Traumas

(Jimson Shivers has no Traumas)


Source


Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

From Assets and Liabilities
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Convenient Klutz Your manner of tripping over yourself is so unpredictable, it makes you difficult to target. When you are attacked, you may spend a Reaction to instead fall on your face and take a Severity-1 Injury, avoiding the attack. Only works if your Dexterity rating is 1.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

Loose Ends

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Advancement

1 Victories - 0 Failures
Remaining Exp: 3
(Earned: 163 - Spent: 160)
An itemized record of every Contract, advancement, and more

Moves

Jimson Shivers has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Jimson Shivers.

Assets And Liabilities

Assets

-3 Lanky
-3 Convenient Klutz
-0 Imbued

Liabilities

+7 Short Fuse
+6 Finances: Poor