Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

O-Natsu

A 10-Victory Seasoned Contractor played by wizardswears in Earth-474

O-Natsu is a family scapegoat who will risk her life to become the ultimate Spirit Detective and wrest control of the family and get revenge on her exploiters.

She is 17 years old, lives in a fairly nice one-bedroom apartment in Chelsea, and often appears as an awkward teenage girl wearing a university hoodie.

O-Natsu lives in Earth-474, a setting where a shadowy cabal hands out great power for a price. Her journal has 17 entries. Her Questionnaire has 17 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

2

Intellect

5

Perception

4

Abilities

4 Alertness

0 Animals

2 Athletics

0 Crafts

3 Culture

0 Drive

0 Firearms

4 Influence

4 Investigation

2 Medicine

0 Melee

4 Occult

3 Performance

1 Science

2 Stealth

0 Survival

3 Technology

0 Thievery

4 Business Administration

4 Fine Arts

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(O-Natsu is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(O-Natsu has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Animal-Lover
Betrayal

Traumas

(O-Natsu has no Traumas)


Signal

Whenever , regain one Source. Cooldown: one hour

Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Nightmares: Familial Abuse Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Seen Things Your exposure to unspeakable horrors has hardened you. You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).

Loose Ends

Individual Enemy: Cousins and Siblings

Imminent Dangerous Given by a Liability
Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

Loading...

Advancement

Seasoned
10 Victories - 1 Failure
Remaining Exp: 8
(Earned: 241 - Spent: 233)
An itemized record of every Contract, advancement, and more

Moves

O-Natsu has made 3 Moves.
Only GMs who have permission to run Contracts and post World Events in Earth-474 can post Moves for O-Natsu.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Beautiful
-0 Seen Things
-0 Imbued

Liabilities

+3 Nightmares
Subject: Familial Abuse
+6 Individual Enemy
Name of Enemy: Cousins and Siblings