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Finality
"What sort of world is this? Let's take it apart. See how it ticks."

A 5-Victory Novice Contractor played by Atroniac in Neo-GENIS

Finality is a sentient computer virus who will risk their life to become the ultimate scion of entropy and corrupt Neo-Genis into a digital wasteland.

They are 1 years old, live in the code of Neo-Genis, and often appears as in their raw form, a cloud of floating glitchy particles, however they prefer to disguise as a player, in which case they will appear as a girl (looks around 12) in a red dress with a small cartoon ghost pin in her hair and deep blue eyes. They take on the name of Task.

Finality lives in Neo-GENIS, a setting inside a digital realm of video games. Their journal, //Threat File access log, has 12 entries. Their Questionnaire has 9 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

2

Intellect

6

Perception

3

Abilities

4 Alertness

0 Animals

1 Athletics

0 Brawl

0 Crafts

2 Culture

0 Drive

1 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

2 Occult

3 Performance

0 Science

3 Stealth

0 Survival

4 Technology

0 Thievery

5 Corruption

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Finality is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Zippy (Your Free Movement is increased by 10 feet.)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Near-Death Experience

    Traumas

  • {Two in mind} [One in heart] (second stack) See first stack
  • {Two in mind} [One in heart] If ever Finality would like to take an action that would violate one of TASK's limits (see [Digital Mind]), they must roll self control. Failing this roll doesn't proc the mind damage/traumas of normal limits.
  • ASSIMILATE//DESTROY If in the position to, I must roll self control to show mercy to a combatant.

  • Backdoors

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    From Neo-GENIS
    Code-Made Weeping Angel A weeping angel made from code that was corrupted. Bearing the image of an angel, it became one. Whenever finality peers into the code, using their corruption roll, roll a 1d10, if it lands on a 1, they gain 1 stack and the angel will be able to tag their location. Upon 3 stacks in a contract, the angel will appear. In a downtime, it has to be 5 stacks. For stats, please dm @GreenAppll, Each time a crit fail is hit, please add 1 to this. Stacks (2) (stacks combine with CLYW stacks)

    Loose Ends

    Loading...

    Advancement

    5 Victories - 1 Failure
    Remaining Exp: 7
    (Earned: 195 - Spent: 188)
    An itemized record of every Contract, advancement, and more

    Moves

    Finality has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Finality.

    Biography

    A bug grown to concerning sizes, FINALITY lives within NEO-Genis, slowly corrupting it's code into an unusable mess. They have no quarrels against anyone. They do not seek to make any statement, they simply want to cause as much chaos as they can as that is their base programming.

    Assets And Liabilities

    Assets

    -3 Pathetic
    -12 Wealthy