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Seymore Alonso

A 4-Victory Novice Contractor played by ilyude in Maelstrom

Seymore Alonso is a quixotic hema enthusiast who will risk his life to become the ultimate knight-errant and Establish an order of Arthurian/Twelve Peers styled knights that inspire the public to acts of heroism with their deeds.

He is 27 years old, lives in Trout Creek, Ontario, in a small cabin, and often appears as a sturdy man with a goatee and long flowing hair.

Seymore Alonso lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal, Chronicles of Sir Seymore Alonso's Heroic Deeds, has 6 entries. His Questionnaire has 7 answers.

Attributes

Brawn

4

Charisma

5

Dexterity

3

Intellect

3

Perception

1

Abilities

0 Alertness

3 Animals

3 Athletics

0 Brawl

0 Crafts

2 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

0 Medicine

4 Melee

2 Occult

0 Performance

0 Science

0 Stealth

3 Survival

0 Technology

0 Thievery

1 Heroism

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
kicked in back
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Seymore Alonso has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Chivalry
Anguish
Murder

Traumas

  • Delusion that you are a knight-errant facing a series of quests. You must insist that other contractors are knights or squires, and you must introduce yourself as Sir Seymore (Alonso) and cannot willingly conceal this identity.

  • Narrative

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Oblivious You frequently fail to notice the soul shattering horrors that drive others mad. As long as your Perception rating is 1, all Trauma rolls and defensive Mind rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost to Gift activation.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    From Maelstrom
    Celtic Blessing The priest Blessed you as thanks you can feel your mind healing use a action heal two mind or one trauma then remove this effect.

    Loose Ends

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    Contractor Timeline

    4 Victories - 0 Failures
    Remaining Exp: 0 (Earned: 183 - Spent: 183)
    An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

    Moves

    Seymore Alonso has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Seymore Alonso.

    Biography

    .

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -3 Beautiful
    -3 Oblivious