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Santiago
Want to play pirate

A 6-Victory Novice Contractor played by Enkidu in Maelstrom

Santiago is a cursed child who will risk his life to become the ultimate ghost pirate and be reunited with his family.

He is 7 years old, lives in Alicante, Spain, and often appears as a young Spanish boy with messy brown hair and large pirate hat.

Santiago lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 4 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

3

Perception

1

Abilities

3 Alertness

2 Animals

4 Athletics

2 Crafts

4 Culture

0 Drive

0 Firearms

2 Influence

1 Investigation

0 Medicine

0 Melee

5 Occult

4 Performance

0 Science

4 Stealth

2 Survival

2 Technology

4 Thievery

2 Sailing

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

4
I got yeeted
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Soft Spot: Implanted Explosive (A criss cross surgical scar marks where your implanted explosive is inside you. As it is old and volatile when it is struck by a called shot it explodes as a fragmentation grenade. In addition your bosnian captors hold the detonator.)
  • Altered DNA: Snake's Tongue (hanks to genetic engineering, you now have +2 dice to all rolls related to lying.)
  • Body 6

    Stress

    7 Mind

    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

  • Phobia of frozen treats When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Curse

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Resident of Kuhn
    Given by RNGrant
    You are a resident of Kuhn (owned by Kanni). You live with other residents. You have access to a dispenser for one of Kanni's creations This is managed by Kanni and has some improvements, including access to some of Kanni's consumable dispensers, and a number of facilities. https://www.thecontractrpg.com/contractor/6892/
    Imprisoned in Bosnian Terrorist Cell Camp
    Given by leonvanderblight
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

    Conditions

    From Assets and Liabilities
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries.
    Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Oblivious You frequently fail to notice the soul shattering horrors that drive others mad. As long as your Perception rating is 1, all Trauma rolls and defensive Mind rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost to Gift activation.
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.

    Loose Ends

    Bosnian Exploding Child

    Moderate Deadly Given by leonvanderblight
    You are imprisoned in a Bosnian Terrorist Cell and being conditioned for use as a bomb in an assassination

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    Advancement

    Novice
    6 Victories - 1 Failure
    Remaining Exp: 12
    (Earned: 191 - Spent: 179)
    An itemized record of every Contract, advancement, and more

    Journal
    Santiago has not written in his journal yet.

    Moves

    Santiago has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Santiago.

    Biography

    Notable dead Santiago can commune with, Ranger Clyde, Ranger Dan (a two story monster that can only speak through radios. He is friendly to Santiago), Crazy Joe the gold sales man, His parents, The ship captain from setting sail, Harry the hobo (ww1 vet) (from fuck you tom) Anderson Peters (a soldier from terra-forma)

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Spanish
    -3 Oblivious

    Liabilities

    +6 Short
    +15 Dark Fate