Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Jordan Scott
A young scientis who took action against his own research

A 5-Victory Novice Contractor played by jalber2002 in Maelstrom

Jordan Scott is a mad cientific who will risk his life to become the ultimate mutant hero and fight evil companies.

He is 27 years old, lives in California, in a decent apartment, and often appears as a hooded man with messy black hair.

Jordan Scott lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 9 entries. His Questionnaire has 15 answers.

Attributes

Brawn

4

Charisma

2

Dexterity

4

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

4 Brawl

0 Crafts

1 Culture

1 Drive

2 Firearms

0 Influence

3 Investigation

4 Medicine

0 Melee

0 Occult

0 Performance

3 Science

2 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jordan Scott is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured (big veins around eyes) (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Weak Stomach (Whenever you face an extreme or overpowering smell, you must succeed a Body roll, Difficulty 9 not to throw up.)
  • Maws and Claws (Your unarmed attacks do +2 Weapon Damage instead of -1)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Animal-Lover
    Anguish
    Atrocities

    Traumas

  • Substance Addiction You are addicted to a specific substance. Any time you encounter that substance, you must roll Self-Control. If you fail, you must consume it, and if you botch, you will Overdose. You are unable to regain any Mind from resting unless you have consumed the substance that day.

  • Mutagen

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Average
    Given by Ozz
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Deleted Circumstances with active Assets and Liabilities
    • Finances: Average

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Bane: Poison You are weak to a specific material or type of attack. All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.

    Loose Ends

    Loading...

    Advancement

    5 Victories - 0 Failures
    Remaining Exp: 10
    (Earned: 197 - Spent: 187)
    An itemized record of every Contract, advancement, and more

    Moves

    Jordan Scott has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Jordan Scott.

    Biography

    Jordan grew up in a small California town with hardworking parents—a mechanic and a nurse. Fascinated by science from a young age, he excelled academically, especially in biochemistry. Jordan attended a top university, where he met his college love, Emily. After graduating with honors, he joined a military research company. There, he worked on a powerful mutagen but became alarmed at its potential for creating super-soldiers. Realizing the dangers, Jordan stole the mutagen and fled, injecting himself with it in the process. This gave him the ability to induce and control mutations. Now hiding in Oakland, Jordan survives by doing odd jobs and freelance work. He maintains contact with Dr. Elena Ramirez for support and relies on hacker Marcus “Sparky” Thompson to stay off the grid. Detective Laura Chen remains suspicious of his activities. Jordan aims to prevent the misuse of the mutagen, striving to stay hidden and control its impact. While reluctant to kill, he is prepared to make tough choices to stop a catastrophe. Jordan’s story is one of redemption, from a scientist in a corrupt system to a fugitive fighting for justice and preventing global disaster.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Tough
    -6 Born Runner
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +6 Bane
    Weakness: Poison