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Woodes Rogers

A 3-Victory Newbie Contractor played by CptWoodesRogers in Maelstrom

Woodes Rogers is a Cardist who will risk his life to become the ultimate true magician and become the worlds greatest cardist.

He is 23 years old, lives in a college dorm in washington, and often appears as average looking college student, tall, black hair.

Woodes Rogers lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

2

Dexterity

4

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

2 Crafts

2 Culture

3 Drive

2 Firearms

3 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

3 Performance

0 Science

4 Stealth

1 Survival

2 Technology

5 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Woodes Rogers is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Fingers: Right (You are at a -1 die penalty for any roll utilizing the affected hand.)
  • Chronic Ankle Instability (You cannot perform an all-out sprint.)
  • Body 6

    Stress

    6 Mind

    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

    (Woodes Rogers has no Traumas)


    Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 169 - Spent: 169)
    An itemized record of every Contract, advancement, and more

    Journal
    Woodes Rogers has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Woodes Rogers has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Woodes Rogers.

    Voided Deaths
    You should probably know about these. . .

    • July 24, 2024, 5:50 a.m. - 5 grenades + landmine (point blank)

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Nimble Fingers
    -6 Light Sleeper

    Liabilities

    +6 Mute
    +6 Anti-Social