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Judas johnson
*Funky bass music intensifies*

A 2-Victory Newbie Contractor played by Kevo_Is_Dead in Maelstrom

Judas johnson is a struggling bassist/Record store worker who will risk his life to become the ultimate musician and find a way to use sound to induce emotional and physical responses.

He is 24 years old, lives in A Shared apartment with Their trans fem roommate, and often appears as A 6'2 Light brown Dude with hair braided on the sides with a fro hawk and two long dread locks on both sides of there hair line, Usualy wearing Black cargos and a grey wife beater with pocket chains and a pocket chain.

Judas johnson lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

3

Perception

2

Abilities

2 Alertness

0 Animals

2 Athletics

2 Brawl

1 Crafts

2 Culture

1 Drive

2 Firearms

2 Influence

1 Investigation

0 Medicine

3 Melee

2 Occult

4 Performance

0 Science

1 Stealth

1 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Judas johnson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Judas johnson has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Anti Establishment
Atrocities

Traumas

  • Anti-Social You struggle with engaging in social interaction.

  • Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Nightmares: Abusive Childhood Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

    Loose Ends

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    Advancement

    2 Victories - 0 Failures
    Remaining Exp: 3
    (Earned: 162 - Spent: 159)
    An itemized record of every Contract, advancement, and more

    Journal
    Judas johnson has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Judas johnson has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Judas johnson.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Focused
    -3 Nimble Fingers
    -9 Daredevil
    -0 Imbued

    Liabilities

    +3 Nightmares
    Subject: Abusive Childhood