Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Penny Zefir

A 6-Victory Novice Contractor played by Bidlink in Maelstrom

This character is dead. RIP

a

Penny Zefir is a Electrical Engineer who will risk her life to become the ultimate Electromancer and Create a backup of all technology that is 'helpful' should a great cataclysm occur.

She is 24 years old, lives in a rustic apartment near NECA-IBEW Electrical training center., and often appears as a 5'6 blondette female wearing yellow contacts dressed in a mix of yellow, black and white clothing with a large overcoat.

Penny Zefir lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 4 entries.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

6

Perception

4

Abilities

2 Alertness

1 Animals

2 Athletics

3 Crafts

1 Culture

2 Drive

0 Firearms

1 Influence

2 Investigation

2 Medicine

0 Melee

2 Occult

2 Performance

3 Science

2 Stealth

1 Survival

5 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Penny Zefir is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Penny Zefir has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Anguish
Atrocities
Betrayal

Traumas

  • Specialized (Technology Inventions) You receive +2 dice to a particular non-combat Action.
  • Pouch Part of your body functions as a hidden pocket. It can hold no more than a briefcase (15 liters).
  • Zippy augment Your Free Movement is increased by 10 feet.

  • Internal Electricity Generation

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Legally Dead
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    From Maelstrom
    Payment from Offr You have acquired 250,000$

    Loose Ends

    Evil Clone

    Moderate Dangerous Given by PoisedIvyT_T
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

    Loading...

    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 189 - Spent: 189)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Penny Zefir has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Penny Zefir.

    Voided Deaths
    You should probably know about these. . .

    • Aug. 8, 2024, 10:11 p.m. - Evil Clone Frank

    Assets And Liabilities

    Assets

    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +12 Glass Jaw
    +6 Finances: Poor
    +9 Sensitive
    +9 Outsider