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Penny Zefir

A 6-Victory Novice Contractor played by Bidlink in Maelstrom

This character is dead. RIP

There is no honor here

Penny Zefir is a Electrical Engineer who will risk her life to become the ultimate Electromancer and Create a backup of all technology that is 'helpful' should a great cataclysm occur.

She is 24 years old, lives in a rustic apartment near NECA-IBEW Electrical training center., and often appears as a 5'6 blondette female wearing yellow contacts dressed in a mix of yellow, black and white clothing with a large overcoat.

Penny Zefir lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 4 entries.

Attributes

Brawn

1

Charisma

3

Dexterity

4

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

2 Brawl

3 Crafts

1 Culture

2 Drive

2 Firearms

2 Influence

2 Investigation

2 Medicine

1 Melee

3 Occult

0 Performance

3 Science

2 Stealth

1 Survival

4 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

3
Death
3
Lightning
3
Frank's punch
1
Lightning
1
Glitching Wrists
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Chronic Ankle Instability (You cannot perform an all-out sprint.)
  • Static Over Stimulation (Whenever you face an extreme or overpowering smell, you must succeed a Body roll, Difficulty 9 not to throw up.)
  • Disfigured arms: lightning scars (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 6

    Stress

    8 Mind

    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Betrayal

    Traumas

  • Specialized (Technology Inventions) You receive +2 dice to a particular non-combat Action.
  • Pouch Part of your body functions as a hidden pocket. It can hold no more than a briefcase (15 liters).
  • Zippy augment Your Free Movement is increased by 10 feet.

  • Internal Electricity Generation

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    From Maelstrom
    Payment from Offr You have acquired 250,000$

    Loose Ends

    Evil Clone

    Moderate Dangerous Given by PoisedIvyT_T
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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    Advancement

    6 Victories - 0 Failures
    Remaining Exp: 13
    (Earned: 189 - Spent: 176)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Penny Zefir has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Penny Zefir.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Pathetic
    -0 Imbued

    Liabilities

    +3 Deep Sleeper