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Arthur Pierson
Not Your Average Antiquarian

A Newbie Contractor played by Umbra_05 in Timeless Custodians

Arthur Pierson is a Antiquarian, and Part Time Historical Reenacter who will risk his life to become a New King Arthur and conquer England as his kingdom.

He is 54 years old, lives in rundown antique shop with a small studio above it. located in a small welsh village., and often appears as An older gentleman who normally wears an old threadbare tweed suit. hes got short grey hair and a well kempt gray beard.

Arthur Pierson lives in Timeless Custodians, a setting where videos of the supernatural go viral every day. His Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

4

Perception

2

Abilities

2 Alertness

0 Animals

1 Athletics

0 Brawl

0 Crafts

4 Culture

0 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

4 Melee

4 Occult

0 Performance

1 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

2 Arthurian Legend

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Arthur Pierson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Arthur Pierson has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Atrocities
Failure

Traumas

(Arthur Pierson has no Traumas)


Willpower


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Respected Expert: Medieval English History
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Sore Thumb You stick out like a. . . You automatically fail all Stealth rolls, and rolls to notice or locate you always succeed.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Nightmares: The fall of my kingdom due to my own failures Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 156 - Spent: 156)
An itemized record of every Contract, advancement, and more

Journal
Arthur Pierson has not written in his journal yet.

Moves

Arthur Pierson has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-3 Respected Expert
Field: Medieval English History
-9 Bounce Back

Liabilities

+3 Nightmares
Subject: The fall of my kingdom due to my own failures
+6 Vengeful
+9 Sore Thumb