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Hector Prince
Death to Hewlett-Packard!

A Newbie Contractor played by Protean in Maelstrom

This character is dead. RIP

Hector Prince is a realtor who will risk his life to become a paper mage and destroy every printer manufacturer that uses predatory ink marketing.

He is 39 years old, lives in Palo Alto in an average sized flat, and often appears as a businessman in not quite fitting suit with brown hair with grey streaks.

Hector Prince lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

3

Dexterity

2

Intellect

3

Perception

2

Abilities

2 Alertness

1 Animals

2 Athletics

2 Crafts

3 Culture

1 Drive

0 Firearms

5 Influence

0 Investigation

0 Medicine

0 Melee

2 Occult

1 Performance

2 Science

0 Stealth

0 Survival

3 Technology

0 Thievery

1 Brawl

(Tap for Combat reference)
Initiative: 4 dice
Movement: 15 feet
Dash: 10 feet
Perception + Alertness: 4 dice

Injuries

4
squished
4
squished
1
slapped by 5 year old
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Bad Back (You can only carry 5 pounds per point of Brawn without being over-encumbered)
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Body 6

    Stress
    X_X

    7 Mind

    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X
    Wound level = 4 + 2

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

  • Death to all Printers! Whenever you encounter a printer, roll Self-Control to not go out of your way to destroy it.

  • Pages of the Mind


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 150 - Spent: 150)
    An itemized record of every Contract, advancement, and more

    Journal
    Hector Prince has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Hector Prince has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Biography

    He was born to a middle class family, led a fairly normal life, attended college, joined its water polo team and went on to become a realtor in Palo Alto, California. But then, misfortune struck: Hector lost out on closing the deal of his lifetime, when in just the last minutes before closing his printer decided to stop working, complaining about ink levels, and his clients took their business elsewhere - literally. He swore revenge on printer manufacturers and the Book of Pages heard his prayers - itself on a feud against printers because they "sully perfectly good white paper". An unlikely duo, ready to take on the world.

    Assets And Liabilities

    Assets

    -15 Iron Will
    -15 Gifted
    -3 Swimmer's Build
    -0 Imbued
    -6 Finances: Comfortable