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Artemis Kalliste

A 2-Victory Newbie Contractor played by GamingPrincessLuna as a Free Agent

This character is dead. RIP

Shot dead by a ringer.

Artemis Kalliste is a weeb goth girl who will risk her life to become the ultimate winged spell caster and They want to create a world where she can live without mass discrimination.

She is 21 years old, lives in austin texas, and often appears as a short goth girl, she has long hair and has heterochromia.

Her journal has 4 entries. Her Questionnaire has 9 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

2

Intellect

5

Perception

3

Abilities

1 Alertness

2 Animals

1 Athletics

2 Crafts

1 Culture

1 Drive

2 Firearms

2 Influence

1 Investigation

1 Medicine

1 Melee

2 Occult

1 Performance

2 Science

1 Stealth

1 Survival

2 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

8
shot to the hand
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Artemis Kalliste has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Artemis Kalliste has no Traumas)


Mana


Circumstances

Finances: Rich
From Assets and Liabilities
You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
Alias: Artemis kalliste
From Assets and Liabilities
You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

Conditions

From Assets and Liabilities
Nightmares: being experimented on again and having her friends being experimented on Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Lycanthropy You are possessed by an impulsive aspect that physically and mentally transforms you on the full moon and the surrounding nights. At the start of each Contract, roll a d10 and multiply the result by 2 to determine how many nights until the full moon. On the two nights leading up to the full moon, you experience minor physical changes and all Mind rolls are +1 Difficulty. On the night of the full moon, you transform fully into an obviously unusual creature and all Mind rolls are +2 Difficulty.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

Loose Ends

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Advancement

Newbie
2 Victories - 0 Failures
Remaining Exp: 0
(Earned: 172 - Spent: 172)
An itemized record of every Contract, advancement, and more

Moves

Artemis Kalliste has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-3 Cat-Eyes
-18 Finances: Rich
-6 Alias
Name: Artemis kalliste

Liabilities

+3 Nightmares
Subject: being experimented on again and having her friends being experimented on
+6 Lycanthropy