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Alan Reid

A 2-Victory Newbie Contractor played by eli2t in Earth Unveiled

This character is dead. RIP

Alan Reid is a Ex-military Sniper who will risk his life to become the ultimate Super Assassin and Kill all the US presidents, current and future.

He is 23 years old, lives in A small apartment in Chicago, located in the John Hancock building, and often appears as 5'10" White male with black, messy hair. He wears a suit of lightweight power armor, covered by a black leather duster and blue jeans.

Alan Reid lives in Earth Unveiled, a setting where a supernatural cold war brews. His Questionnaire has 2 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

2

Perception

4

Abilities

4 Alertness

0 Animals

3 Athletics

0 Crafts

1 Culture

1 Drive

5 Firearms

0 Influence

0 Investigation

0 Medicine

1 Melee

0 Occult

0 Performance

0 Science

4 Stealth

1 Survival

2 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

8
Another Headshot!
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured - Tendril root-like scars on neck. (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • (Disfiguring) Bane: (Electricity) Because of the nanites installed... ((All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you have))
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Atrocities
    Capture
    Near-Death Experience

    Traumas

    (Alan Reid has no Traumas)


    Nanites


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Notoriety: 3 - Notoriety with US Military. Reason / Group: US military due to dishonorable discharge.
    From Assets and Liabilities
    Circumstance: You are easily recognized & treated badly by a particular subsect of society due to some conspiracy or controversy you've been wrapped up or embroiled in. (You have up to -3 Dice in any social rolls against those whomst' this is relevant; and encountering those to whomst your Notoriety pertains may incur social, often life-endangering, complications.)

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    Loose Ends

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 162 - Spent: 161)
    An itemized record of every Contract, advancement, and more

    Journal
    Alan Reid has not written in his journal yet.

    Moves

    Alan Reid has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Alan Reid.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average

    Liabilities

    +3 Notoriety
    Reason: 3 - Notoriety with US Military **Circumstance**: You are easily recognized & treated badly by a particular subsect of society due to some conspiracy or controversy you've been wrapped up or embroiled in. (You have up to -3 Dice in any social rolls against those whomst' this is relevant; and encountering those to whomst your Notoriety pertains may incur social, often life-endangering, complications.) Reason / Group: US military due to dishonorable discharge