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John Doe

A 2-Victory Newbie Contractor played by DriniAlb in Maelstrom

John Doe is a passionate gambler who will risk his life to become the ultimate God of Luck and permanently end all debt.

He is 31 years old, lives in Moms basement in Texas, and often appears as ex military who became a alcoholic and gambler.

John Doe lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

1

Dexterity

2

Intellect

4

Perception

4

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

1 Culture

1 Drive

3 Firearms

1 Influence

3 Investigation

1 Medicine

2 Melee

0 Occult

2 Performance

0 Science

0 Stealth

1 Survival

1 Technology

3 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(John Doe is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(John Doe has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture

Traumas

(John Doe has no Traumas)


Source


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
From Maelstrom
10.000$ for winning A suitcase with 10.000$. Good job you’ve earned it. 10.000$
Deleted Conditions with active Assets and Liabilities
  • Less Than Human
  • Compulsive Liar

Loose Ends

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Advancement

Newbie
2 Victories - 0 Failures
Remaining Exp: 0
(Earned: 162 - Spent: 162)
An itemized record of every Contract, advancement, and more

Journal
John Doe has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

John Doe has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for John Doe.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-3 Less Than Human
-6 Focused
-12 Jaded

Liabilities

+6 Compulsive Liar