Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Jackal

A 2-Victory Newbie Contractor played by princemagicgreyson in Marked Ones

Jackal is a gunslinger who will risk their life to become the ultimate outlaw and bring lawlessness to the land.

They are 27 years old, live in nowhere/nomadic, and often appears as a masked vigilante.

Jackal lives in Marked Ones, a setting where another world has leaked into ours and corrupts the very earth. Their journal has 6 entries. Their Questionnaire has 11 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

2

Perception

2

Abilities

3 Alertness

1 Animals

1 Athletics

1 Crafts

1 Culture

1 Drive

5 Firearms

1 Influence

0 Investigation

1 Medicine

2 Melee

1 Occult

0 Performance

0 Science

2 Stealth

4 Survival

0 Technology

3 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Cut
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jackal has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Capture
Submission

Traumas

(Jackal has no Traumas)


Source


Circumstances

Notoriety
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Confidant: Jasper
From Assets and Liabilities
You have a trusted person– a lover, close friend, or family member– whom you can confide in without fear of them revealing your secrets. You may use your confidant in place of a therapist to treat your Traumas.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

Loose Ends

Loading...

Advancement

Newbie
2 Victories - 1 Failure
Remaining Exp: 2
(Earned: 179 - Spent: 177)
An itemized record of every Contract, advancement, and more

Moves

Jackal has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Marked Ones can post Moves for Jackal.

Assets And Liabilities

Assets

-3 Confidant
Confidant name: Jasper
-9 Trained Reflexes
-0 Finances: Average
-3 Contortionist
-6 Tough
-3 Lanky
-3 Nimble Fingers
-6 Light Sleeper
-6 Attuned Autoimmune

Liabilities

+3 Illiterate
+3 Notoriety