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Liam Anderson
Wandering Grey

A 2-Victory Newbie Contractor played by DJAtomic in Vintage

Liam Anderson is a rich fencer who will risk his life to become the ultimate God and find the value of his life.

He is 33 years old, lives in an urban area, and often appears as a suited man.

Liam Anderson lives in Vintage, a setting that is haunted with conspiracies and drowned in false truths. His Questionnaire has 1 answer.

Attributes

Brawn

3

Charisma

1

Dexterity

6

Intellect

2

Perception

2

Abilities

2 Alertness

0 Animals

0 Athletics

3 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

1 Influence

3 Investigation

0 Medicine

4 Melee

0 Occult

0 Performance

0 Science

3 Stealth

2 Survival

2 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Liam Anderson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Liam Anderson has no Battle Scars)

Body 7

Stress

4 Mind

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Child Abuse
Abandonment

Traumas

(Liam Anderson has no Traumas)


Source


Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
Arsenal: Blade weapons
From Assets and Liabilities
Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)

Conditions

From Assets and Liabilities
Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

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Advancement

2 Victories - 0 Failures
Remaining Exp: 1
(Earned: 163 - Spent: 162)
An itemized record of every Contract, advancement, and more

Journal
Liam Anderson has not written in his journal yet.

Moves

Liam Anderson has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Vintage can post Moves for Liam Anderson.

Assets And Liabilities

Assets

-3 Cat-Eyes
-12 Wealthy
-3 Contortionist
-6 Tough
-9 Bounce Back
-3 Nimble Fingers
-6 Born Runner
-12 Arsenal
Arsenal Type: Blade weapons

Liabilities

+12 Glass Jaw
+9 Outsider