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Xander DuBois
The Antiquarian

A 6-Victory Novice Contractor played by Strazhari in The New West

Xander DuBois is a adventuring antiquarian who will risk his life to become the ultimate Oracle and unravel the mystery of history.

He is 26 years old, lives in the New West, and often appears as a creole gent wearing almost gaudy attire, striped pants, short vest, & a bowler hat.

Xander DuBois lives in The New West, a setting Where The West Has Returned To Its Primal Form. His journal, "The Bizzare yet True Adventures of one Xander DuBois, Traveller, Oracle, & Antiquarian", has 12 entries. His Questionnaire has 17 answers.

Attributes

Brawn

3

Charisma

4

Dexterity

3

Intellect

4

Perception

4

Abilities

2 Alertness

1 Animals

2 Athletics

2 Crafts

3 Culture

0 Drive

2 Firearms

5 Influence

3 Investigation

1 Medicine

0 Melee

3 Occult

2 Performance

2 Science

0 Stealth

1 Survival

1 Technology

1 Thievery

3 Antiquarian

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Xander DuBois is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • One Eye (All Perception rolls utilizing sight are rolled at +2 Difficulty. Any Actions involving depth perception are rolled at +1 Difficulty.)
  • Body 7

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Near-Death Experience
    Anguish
    Atrocities
    Murder

    Traumas

  • Fear of Thick Hair! Roll Self Control when faced with Hair!
  • Unbreakable Must roll Self Control to notice/treat wounds on yourself
  • Fear of Drowning Must roll Self Control to enter or cross any large body of water

  • Resonance

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Illuminated: Confirmed - The Oracle of the Wastes
    Given by Polymorph
    You are known to be a supernatural being by word of mouth, the Oracle of the Wastes. You are known by reputation of the one-eyed oracle wearing the finest clothes, who saves towns. You have access to the media and to special partnerships. However, you may be hunted or taken advantage of, depending on the specifics of your talents and presentation.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Famous: Exposed the secret of the town of Pendelton
    Given by RNGrant
    You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

    Conditions

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    From The New West
    Boon Of The Diamond Lady You have given the diamond lady a vessel to hold her tears. Once a Day, you can produce a gallon of salt water with a similar composition to tears.

    Loose Ends

    Group of Enemies: The Town of Pendelton

    Moderate Deadly Given by RNGrant
    Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

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    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 15
    (Earned: 220 - Spent: 205)
    An itemized record of every Contract, advancement, and more

    Moves

    Xander DuBois has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in The New West can post Moves for Xander DuBois.

    Biography

    Born out of wedlock from a dalliance between wandering Bounty Hunter Julius Carrington III & the Creole debutante Larissa DuBois, Xander would grow up in a world without the electric lights that dim our stars today. A sensitive & precocious child, he was touched early on by the psychic talent of the DuBois bloodline, supposedly descendants of the legendary Marie Laveau, famed "Voodoo Queen" of New Orleans.

    While this blessing was more a curse to the young lad, haunting him with awful visions when handling even seemingly innocuous items, the love of his mother & the stern hand of his Nana would see him instilled with a sense of wonder & adventure, a desire to unravel all the secrets of the past. Taking his beloved burro Daisy in tow, Xander DuBois headed out into the world to seek adventure & fame, armed only his cunning mind, quick wits, & silver tongue.

    As he completed the tasks in the Stranger's Ledger, his Psychic Powers grew exponentially - is he discovering the latent powers within the DuBois line? Or do these traits instead descend from his fathers distant Commanche heritage? Or is the source of his growing talents still more inexplicable?

    One way or another, Xander DuBois means to find out.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -0 Imbued

    Liabilities

    +9 Sensitive