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Sable
My home is hidden in the trees, and my friends are the shadows that live among them.

A 3-Victory Newbie Contractor played by MesmerMara in Anomalous Earth

Sable is a wildling orphan child who will risk her life to become the ultimate changeling and make a beautiful, safe world for her imaginary friends.

She is 12 years old, lives in the East Siberian Taiga, and often appears as a small, dirty child covered in furs and carrying an aged stuffed toy.

Sable lives in Anomalous Earth, a setting where the veil remains intact, no matter the cost. Her journal has 3 entries. Her Questionnaire has 7 answers.

Attributes

Brawn

1

Charisma

1

Dexterity

4

Intellect

2

Perception

5

Abilities

3 Alertness

3 Animals

3 Athletics

2 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

2 Medicine

3 Melee

3 Occult

0 Performance

0 Science

3 Stealth

3 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
becoming unmade
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Body 6

    Stress

    4 Mind

    Hurt
    -1
    Injured
    -1
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Near-Death Experience
    Anguish
    Atrocities

    Traumas

  • Hesitation anytime you are trying to do something that involves disposing of hazardous material, pushing a risky button, or any related action, roll Self Control and stop to think about your decisions.

  • Imagination


    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Polyglot: Russian, RSL, Ukranian
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Point of Contact:
    Given by baeowulf
    You have a direct, mental line of contact to a very particular harbinger. Once per Contract, and once per Downtime, you may call in a favor from The Serpent. These favors come in the form of wisdom, secrets, and advice, and not direct power. The first one is free - the next ones are not. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

    Conditions

    From Assets and Liabilities
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 6
    (Earned: 174 - Spent: 168)
    An itemized record of every Contract, advancement, and more

    Moves

    Sable has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Anomalous Earth can post Moves for Sable.

    Assets And Liabilities

    Assets

    -3 Pathetic
    -6 Clear Conscience
    -3 Polyglot
    Language: Russian, RSL, Ukranian
    -3 Avoidance

    Liabilities

    +6 Finances: Poor